feat: console connect + guacd websocket tunnel endpoints
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+1
-1
@@ -7,6 +7,7 @@ require (
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github.com/gin-gonic/gin v1.10.0
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github.com/google/uuid v1.6.0
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github.com/redis/go-redis/v9 v9.20.1
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github.com/wwt/guac v1.3.2
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go.mongodb.org/mongo-driver/v2 v2.2.2
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golang.org/x/oauth2 v0.36.0
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google.golang.org/grpc v1.64.0
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@@ -39,7 +40,6 @@ require (
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github.com/sirupsen/logrus v1.4.2 // indirect
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github.com/twitchyliquid64/golang-asm v0.15.1 // indirect
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github.com/ugorji/go/codec v1.2.12 // indirect
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github.com/wwt/guac v1.3.2 // indirect
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github.com/xdg-go/pbkdf2 v1.0.0 // indirect
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github.com/xdg-go/scram v1.1.2 // indirect
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github.com/xdg-go/stringprep v1.0.4 // indirect
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@@ -0,0 +1,131 @@
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package api
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import (
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"net"
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"net/http"
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"os"
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"time"
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"github.com/gin-gonic/gin"
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"github.com/mrhid6/vantage/server/internal/services"
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"github.com/wwt/guac"
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)
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// POST /api/console/connect
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// Body: { server_id, protocol, key_id?, rdp_username?, rdp_password? }
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// Returns: { session_id, token, ws_path }
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func consoleConnect(c *gin.Context) {
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var body struct {
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ServerID string `json:"server_id" binding:"required"`
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Protocol string `json:"protocol" binding:"required"`
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KeyID string `json:"key_id"`
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RDPUsername string `json:"rdp_username"`
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RDPPassword string `json:"rdp_password"`
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}
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if err := c.ShouldBindJSON(&body); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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}
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srv, err := services.GetServer(body.ServerID)
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if err != nil {
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c.JSON(http.StatusNotFound, gin.H{"error": "server not found"})
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return
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}
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sess, err := services.CreateConsoleSession(body.ServerID, body.Protocol, body.KeyID, actorFromCtx(c), c.ClientIP())
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if err != nil {
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c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
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return
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}
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token, err := services.SignSessionToken(sess.SessionID, time.Minute)
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if err != nil {
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c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
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return
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}
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services.LogEvent("console.opened", actorFromCtx(c), srv.ServerID, "",
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"console session opened ("+body.Protocol+")")
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c.JSON(http.StatusOK, gin.H{
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"session_id": sess.SessionID,
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"token": token,
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"ws_path": "/api/console/tunnel",
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})
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}
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// GET /api/console/tunnel?token=... (WebSocket upgrade)
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func consoleTunnel(c *gin.Context) {
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token := c.Query("token")
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sessionID, err := services.VerifySessionToken(token)
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if err != nil {
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c.JSON(http.StatusUnauthorized, gin.H{"error": "invalid token"})
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return
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}
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sess, err := services.GetConsoleSession(sessionID)
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if err != nil {
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c.JSON(http.StatusNotFound, gin.H{"error": "session not found"})
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return
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}
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srv, err := services.GetServer(sess.ServerID)
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if err != nil {
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c.JSON(http.StatusNotFound, gin.H{"error": "server not found"})
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return
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}
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// Decrypt private key in-memory only (ssh).
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var privKey string
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if sess.Protocol == "ssh" && sess.KeyID != "" {
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privKey, err = services.GetPrivateKey(sess.KeyID)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "selected key has no private material"})
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return
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}
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}
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// RDP creds are single-use, passed via the connect step into the session
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// document is avoided; instead they are re-supplied here as query params
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// over the already-authenticated WS token. For ssh they are empty.
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gp, err := services.BuildGuacParams(srv, sess.Protocol, privKey, c.Query("u"), c.Query("p"))
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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}
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guacdAddr := os.Getenv("GUACD_ADDR")
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if guacdAddr == "" {
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guacdAddr = "guacd:4822"
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}
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// Build a guac tunnel config from our params.
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connect := func(r *http.Request) (guac.Tunnel, error) {
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config := guac.NewGuacamoleConfiguration()
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config.Protocol = gp.Protocol
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for k, v := range gp.Params {
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config.Parameters[k] = v
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}
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config.OptimalScreenWidth = 1024
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config.OptimalScreenHeight = 768
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config.OptimalResolution = 96
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addr, err := net.ResolveTCPAddr("tcp", guacdAddr)
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if err != nil {
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return nil, err
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}
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conn, err := net.DialTCP("tcp", nil, addr)
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if err != nil {
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return nil, err
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}
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stream := guac.NewStream(conn, guac.SocketTimeout)
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if err := stream.Handshake(config); err != nil {
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return nil, err
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}
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return guac.NewSimpleTunnel(stream), nil
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}
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wsServer := guac.NewWebsocketServer(connect)
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wsServer.OnDisconnect = func(id string, r *http.Request, t guac.Tunnel) {
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_ = services.EndConsoleSession(sessionID)
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}
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wsServer.ServeHTTP(c.Writer, c.Request)
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}
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@@ -73,6 +73,9 @@ func RegisterRoutes(r *gin.Engine) {
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apiGroup.DELETE("/keys/:id", deleteKey)
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apiGroup.POST("/keys/:id/assign", assignKey)
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apiGroup.DELETE("/keys/:id/assign/:serverId", revokeAssignment)
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apiGroup.POST("/console/connect", consoleConnect)
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apiGroup.GET("/console/tunnel", consoleTunnel)
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}
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}
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