2024-10-24 18:06:58 +02:00

29 lines
696 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "RRDADataAssetBase.h"
#include "ItemAmount.h"
#include "RRDATurbineDataAsset.generated.h"
UCLASS( BlueprintType )
class REFINEDRDAPI_API URRDATurbineDataAsset : public URRDADataAssetBase
{
GENERATED_BODY()
public:
/**
* Fuel item that this heater uses
*/
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Turbine")
FItemAmount mItem;
/**
* Item that this turbine produces
* @Note - Can be nullptr so that the turbine doesn't produce anything
*/
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Turbine")
FItemAmount mWasteItem;
};