2024-10-24 18:06:58 +02:00

28 lines
615 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "RRDADataAssetBase.h"
#include "ItemAmount.h"
#include "RRDABoilerDataAsset.generated.h"
UCLASS( BlueprintType )
class REFINEDRDAPI_API URRDABoilerDataAsset : public URRDADataAssetBase
{
GENERATED_BODY()
public:
/**
* Fuel item that this heater uses
*/
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Boiler")
FItemAmount mItem;
/**
* What this boiler produces
*/
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Boiler")
FItemAmount mOutputItem;
};