fix: move to GameInstanceSubsystem and scan for correct class

This commit is contained in:
2024-10-25 15:06:24 +02:00
parent bfd977e1e1
commit 4e1ea32b9d
2 changed files with 13 additions and 37 deletions

View File

@@ -15,7 +15,7 @@ URRDADataAssetSubsystem* URRDADataAssetSubsystem::Get(UObject* Context)
{
if (IsValid(Context))
{
return Context->GetWorld()->GetSubsystem<URRDADataAssetSubsystem>();
return Context->GetWorld()->GetGameInstance()->GetSubsystem<URRDADataAssetSubsystem>();
}
return nullptr;
}