feat: cleanup ds data asset
This commit is contained in:
@@ -13,29 +13,25 @@
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URRDADataAssetSubsystem::URRDADataAssetSubsystem() {}
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URRDADataAssetSubsystem* URRDADataAssetSubsystem::Get(UObject* Context)
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{
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if (IsValid(Context))
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{
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URRDADataAssetSubsystem* URRDADataAssetSubsystem::Get(UObject* Context) {
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if (IsValid(Context)) {
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return Context->GetWorld()->GetGameInstance()->GetSubsystem<URRDADataAssetSubsystem>();
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}
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return nullptr;
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}
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URRDADataAssetSubsystem* URRDADataAssetSubsystem::GetChecked(UObject* Context)
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{
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URRDADataAssetSubsystem* URRDADataAssetSubsystem::GetChecked(UObject* Context) {
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URRDADataAssetSubsystem* Subsystem = Get(Context);
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fgcheck(Subsystem);
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return Subsystem;
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}
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void URRDADataAssetSubsystem::Initialize(FSubsystemCollectionBase& Collection)
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{
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void URRDADataAssetSubsystem::Initialize(FSubsystemCollectionBase& Collection) {
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Super::Initialize(Collection);
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FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked<FAssetRegistryModule>(FName("AssetRegistry"));
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IAssetRegistry& AssetRegistry = AssetRegistryModule.Get();
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// Must wait until all assets are discovered before populating list of assets.
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if (AssetRegistry.IsLoadingAssets()) {
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AssetRegistry.OnFilesLoaded().AddUObject(this, &URRDADataAssetSubsystem::StartScanForDataAssets);
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@@ -45,8 +41,7 @@ void URRDADataAssetSubsystem::Initialize(FSubsystemCollectionBase& Collection)
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}
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}
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void URRDADataAssetSubsystem::Deinitialize()
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{
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void URRDADataAssetSubsystem::Deinitialize() {
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Super::Deinitialize();
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mEnabledDataAssets.Empty();
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@@ -57,11 +52,10 @@ void URRDADataAssetSubsystem::Deinitialize()
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mCoolerAssets.Empty();
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mHeaterAssets.Empty();
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mGeneratorAssets.Empty();
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mDSModAdapterAssets.Empty();
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mDSBuildingData.Empty();
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}
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void URRDADataAssetSubsystem::StartScanForDataAssets()
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{
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void URRDADataAssetSubsystem::StartScanForDataAssets() {
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mDisabledDataAssets.Empty();
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mEnabledDataAssets.Empty();
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@@ -71,34 +65,31 @@ void URRDADataAssetSubsystem::StartScanForDataAssets()
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ReCacheHeaterDataAssets();
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ReCacheTurbineDataAssets();
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ReCacheGeneratorDataAssets();
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mDSBuildingData.Empty();
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ReCacheDSModAdapterDataAssets();
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ReCacheDSAdapterCoversDataAssets();
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}
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void URRDADataAssetSubsystem::ReCacheDirtDataAssets()
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{
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void URRDADataAssetSubsystem::ReCacheDirtDataAssets() {
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mDirtAssets.Empty();
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TSet<URRDADirtDataAsset*> DataAssets;
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if(FindAllDataAssetsOfClass(DataAssets))
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{
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for (URRDADirtDataAsset* DataAsset : DataAssets)
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{
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if (FindAllDataAssetsOfClass(DataAssets)) {
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for (URRDADirtDataAsset* DataAsset : DataAssets) {
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mDirtAssets.Add(DataAsset->mItem, DataAsset);
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}
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}
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UE_LOG(LogRRDApi, Log, TEXT("ReCacheDirtDataAssets: %d"), mDirtAssets.Num());
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}
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void URRDADataAssetSubsystem::ReCacheTurbineDataAssets()
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{
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void URRDADataAssetSubsystem::ReCacheTurbineDataAssets() {
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mTurbineAssets.Empty();
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TSet<URRDATurbineDataAsset*> DataAssets;
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int32 Added = 0;
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if(FindAllDataAssetsOfClass(DataAssets))
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{
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for (URRDATurbineDataAsset* DataAsset : DataAssets)
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{
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if(!mTurbineAssets.Contains(DataAsset->mTier)) {
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mTurbineAssets.Add(DataAsset->mTier, FRRDADataHolderTurbineData());
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if (FindAllDataAssetsOfClass(DataAssets)) {
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for (URRDATurbineDataAsset* DataAsset : DataAssets) {
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if (!mTurbineAssets.Contains(DataAsset->mTier)) {
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mTurbineAssets.Add(DataAsset->mTier, FRRDADataHolderTurbineData());
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}
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fgcheckf(DataAsset->mItem.ItemClass, TEXT("TurbineDataAsset %s has no ItemClass"), *DataAsset->GetPathName());
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@@ -107,7 +98,7 @@ void URRDADataAssetSubsystem::ReCacheTurbineDataAssets()
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Added++;
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}
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}
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UE_LOG(LogRRDApi, Log, TEXT("ReCacheTurbineDataAssets: %d"), Added);
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}
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@@ -115,12 +106,10 @@ void URRDADataAssetSubsystem::ReCacheBoilerDataAssets() {
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mBoilerAssets.Empty();
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TSet<URRDABoilerDataAsset*> DataAssets;
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int32 Added = 0;
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if(FindAllDataAssetsOfClass(DataAssets))
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{
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for (URRDABoilerDataAsset* DataAsset : DataAssets)
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{
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if(!mBoilerAssets.Contains(DataAsset->mTier)) {
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mBoilerAssets.Add(DataAsset->mTier, FRRDADataHolderBoilerData());
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if (FindAllDataAssetsOfClass(DataAssets)) {
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for (URRDABoilerDataAsset* DataAsset : DataAssets) {
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if (!mBoilerAssets.Contains(DataAsset->mTier)) {
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mBoilerAssets.Add(DataAsset->mTier, FRRDADataHolderBoilerData());
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}
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fgcheckf(DataAsset->mInput.ItemClass, TEXT("BoilerDataAsset %s has no ItemClass"), *DataAsset->GetPathName());
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@@ -129,7 +118,7 @@ void URRDADataAssetSubsystem::ReCacheBoilerDataAssets() {
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Added++;
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}
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}
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UE_LOG(LogRRDApi, Log, TEXT("ReCacheBoilerDataAssets: %d"), Added);
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}
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@@ -137,12 +126,10 @@ void URRDADataAssetSubsystem::ReCacheCoolerDataAssets() {
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mCoolerAssets.Empty();
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TSet<URRDACoolerDataAsset*> DataAssets;
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int32 Added = 0;
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if(FindAllDataAssetsOfClass(DataAssets))
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{
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for (URRDACoolerDataAsset* DataAsset : DataAssets)
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{
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if(!mCoolerAssets.Contains(DataAsset->mType)) {
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mCoolerAssets.Add(DataAsset->mType, FRRDADataHolderCoolerData());
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if (FindAllDataAssetsOfClass(DataAssets)) {
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for (URRDACoolerDataAsset* DataAsset : DataAssets) {
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if (!mCoolerAssets.Contains(DataAsset->mType)) {
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mCoolerAssets.Add(DataAsset->mType, FRRDADataHolderCoolerData());
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}
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fgcheckf(DataAsset->mItem, TEXT("CoolerDataAsset %s has no ItemClass"), *DataAsset->GetPathName());
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@@ -151,7 +138,7 @@ void URRDADataAssetSubsystem::ReCacheCoolerDataAssets() {
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Added++;
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}
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}
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UE_LOG(LogRRDApi, Log, TEXT("ReCacheCoolerDataAssets: %d"), Added);
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}
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@@ -159,66 +146,82 @@ void URRDADataAssetSubsystem::ReCacheHeaterDataAssets() {
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mHeaterAssets.Empty();
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TSet<URRDAHeaterDataAsset*> DataAssets;
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int32 Added = 0;
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if(FindAllDataAssetsOfClass(DataAssets))
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{
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for (URRDAHeaterDataAsset* DataAsset : DataAssets)
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{
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if(!mHeaterAssets.Contains(DataAsset->mType)) {
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mHeaterAssets.Add(DataAsset->mType, FRRDADataHolderHeaterData());
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if (FindAllDataAssetsOfClass(DataAssets)) {
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for (URRDAHeaterDataAsset* DataAsset : DataAssets) {
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if (!mHeaterAssets.Contains(DataAsset->mType)) {
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mHeaterAssets.Add(DataAsset->mType, FRRDADataHolderHeaterData());
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}
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fgcheckf(DataAsset->mInput.ItemClass, TEXT("HeaterDataAsset %s has no ItemClass"), *DataAsset->GetPathName());
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mHeaterAssets[DataAsset->mType].Data.Add(DataAsset->mInput.ItemClass, DataAsset);
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Added++;
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}
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}
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UE_LOG(LogRRDApi, Log, TEXT("ReCacheHeaterDataAssets: %d"), Added);
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}
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void URRDADataAssetSubsystem::ReCacheGeneratorDataAssets()
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{
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void URRDADataAssetSubsystem::ReCacheGeneratorDataAssets() {
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mGeneratorAssets.Empty();
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TSet<URRDAGeneratorDataAsset*> DataAssets;
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if(FindAllDataAssetsOfClass(DataAssets))
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{
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for (URRDAGeneratorDataAsset* DataAsset : DataAssets)
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{
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if (FindAllDataAssetsOfClass(DataAssets)) {
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for (URRDAGeneratorDataAsset* DataAsset : DataAssets) {
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mGeneratorAssets.Add(DataAsset->mTier, DataAsset);
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}
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}
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UE_LOG(LogRRDApi, Log, TEXT("ReCacheGeneratorDataAssets: %d"), mGeneratorAssets.Num());
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}
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void URRDADataAssetSubsystem::ReCacheDSModAdapterDataAssets() {
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mDSModAdapterAssets.Empty();
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TSet<URRDADataAssetDSModAdapter*> DataAssets;
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if(FindAllDataAssetsOfClass(DataAssets))
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{
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for (URRDADataAssetDSModAdapter* DataAsset : DataAssets)
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{
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mDSModAdapterAssets.Add(DataAsset->mBuildingClass, DataAsset);
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if (FindAllDataAssetsOfClass(DataAssets)) {
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for (URRDADataAssetDSModAdapter* DataAsset : DataAssets) {
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FRRDADataHolderDSBuildingData* existingData = mDSBuildingData.Find(DataAsset->mBuildingClass);
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if (existingData == nullptr) {
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FRRDADataHolderDSBuildingData newData = FRRDADataHolderDSBuildingData();
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newData.ModAdapter = DataAsset;
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mDSBuildingData.Add(DataAsset->mBuildingClass, newData);
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}
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else {
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existingData->ModAdapter = DataAsset;
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}
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}
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}
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UE_LOGFMT(LogRRDApi, Log, "ReCacheDSModAdapterDataAssets: {0}", mDSModAdapterAssets.Num());
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UE_LOGFMT(LogRRDApi, Log, "ReCacheDSModAdapterDataAssets: {0}", mDSBuildingData.Num());
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}
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int32 URRDADataAssetSubsystem::GetAllDirtItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items) const
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{
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if(!mDirtAssets.Num())
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{
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void URRDADataAssetSubsystem::ReCacheDSAdapterCoversDataAssets() {
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TSet<URRDADataAssetDSAdapterCovers*> DataAssets;
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if (FindAllDataAssetsOfClass(DataAssets)) {
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for (URRDADataAssetDSAdapterCovers* DataAsset : DataAssets) {
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FRRDADataHolderDSBuildingData* existingData = mDSBuildingData.Find(DataAsset->mBuildingClass);
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if (existingData == nullptr) {
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FRRDADataHolderDSBuildingData newData = FRRDADataHolderDSBuildingData();
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newData.AdapterCovers = DataAsset;
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mDSBuildingData.Add(DataAsset->mBuildingClass, newData);
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}
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else {
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existingData->AdapterCovers = DataAsset;
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}
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}
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}
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UE_LOGFMT(LogRRDApi, Log, "ReCacheDSAdapterCoversDataAssets: {0}", mDSBuildingData.Num());
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}
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int32 URRDADataAssetSubsystem::GetAllDirtItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items) const {
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if (!mDirtAssets.Num()) {
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UE_LOG(LogRRDApi, Error, TEXT("No Dirts found!"));
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}
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return mDirtAssets.GetKeys(Items);
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}
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URRDADirtDataAsset* URRDADataAssetSubsystem::GetDataForDirtItem(TSubclassOf<UFGItemDescriptor> Item) const
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{
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if(!Item) return nullptr;
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URRDADirtDataAsset* URRDADataAssetSubsystem::GetDataForDirtItem(TSubclassOf<UFGItemDescriptor> Item) const {
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if (!Item) return nullptr;
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URRDADirtDataAsset* const* Desc = mDirtAssets.Find(Item);
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if(!Desc) return nullptr;
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if (!Desc) return nullptr;
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return *Desc;
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}
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@@ -228,30 +231,63 @@ TArray<URRDADirtDataAsset*> URRDADataAssetSubsystem::GetAllDirtAssets() const {
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return Assets;
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}
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int32 URRDADataAssetSubsystem::GetAllModAdapterBuildingClasses(TArray<TSubclassOf<AFGBuildableFactory>>& OutBuildingClasses) const {
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if(!mDSModAdapterAssets.Num())
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{
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UE_LOG(LogRRDApi, Error, TEXT("No Mod Adapter Assets found!"));
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int32 URRDADataAssetSubsystem::GetAllDSBuildingClasses(TArray<TSubclassOf<AFGBuildableFactory>>& OutBuildingClasses) const {
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if (!mDSBuildingData.Num()) {
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UE_LOG(LogRRDApi, Error, TEXT("No DS Buildings found!"));
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}
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return mDSModAdapterAssets.GetKeys(OutBuildingClasses);
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return mDSBuildingData.GetKeys(OutBuildingClasses);
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}
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URRDADataAssetDSModAdapter* URRDADataAssetSubsystem::GetModAdapterDataAssetForBuildingClass(TSubclassOf<AFGBuildableFactory> BuildingClass) const {
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if(!BuildingClass) return nullptr;
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URRDADataAssetDSModAdapter* const* DataAsset = mDSModAdapterAssets.Find(BuildingClass);
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if(!DataAsset) return nullptr;
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return *DataAsset;
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if (!BuildingClass) return nullptr;
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const FRRDADataHolderDSBuildingData* data = mDSBuildingData.Find(BuildingClass);
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if (data == nullptr) return nullptr;
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URRDADataAssetDSModAdapter* DataAsset = data->ModAdapter;
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if (!DataAsset) return nullptr;
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return DataAsset;
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}
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TArray<URRDADataAssetDSModAdapter*> URRDADataAssetSubsystem::GetAllModAdapterDataAssets() const {
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TArray<URRDADataAssetDSModAdapter*> Assets;
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mDSModAdapterAssets.GenerateValueArray(Assets);
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TArray<FRRDADataHolderDSBuildingData> buildingDatas;
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mDSBuildingData.GenerateValueArray(buildingDatas);
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for (FRRDADataHolderDSBuildingData& buildingData : buildingDatas) {
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Assets.AddUnique(buildingData.ModAdapter);
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}
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return Assets;
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}
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bool URRDADataAssetSubsystem::GetAllTurbineItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, int32 Tier) const
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{
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if(!mTurbineAssets.Contains(Tier)) {
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URRDADataAssetDSAdapterCovers* URRDADataAssetSubsystem::GetDSAdapterCoverDataAssetForBuildingClass(TSubclassOf<AFGBuildableFactory> BuildingClass) const {
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if (!BuildingClass) return nullptr;
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const FRRDADataHolderDSBuildingData* data = mDSBuildingData.Find(BuildingClass);
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if (data == nullptr) return nullptr;
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URRDADataAssetDSAdapterCovers* DataAsset = data->AdapterCovers;
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if (!DataAsset) return nullptr;
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return DataAsset;
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}
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TArray<URRDADataAssetDSAdapterCovers*> URRDADataAssetSubsystem::GetAllDSAdapterCoverDataAssets() const {
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TArray<URRDADataAssetDSAdapterCovers*> Assets;
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TArray<FRRDADataHolderDSBuildingData> buildingDatas;
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mDSBuildingData.GenerateValueArray(buildingDatas);
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for (FRRDADataHolderDSBuildingData& buildingData : buildingDatas) {
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Assets.AddUnique(buildingData.AdapterCovers);
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}
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return Assets;
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}
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bool URRDADataAssetSubsystem::GetAllTurbineItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, int32 Tier) const {
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if (!mTurbineAssets.Contains(Tier)) {
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return false;
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}
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@@ -263,10 +299,9 @@ bool URRDADataAssetSubsystem::GetAllTurbineItems(TArray<TSubclassOf<UFGItemDescr
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bool URRDADataAssetSubsystem::GetAllTurbineRelevantItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, int32 Tier) const {
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Items.Empty();
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for (URRDATurbineDataAsset* Asset : GetAllTurbineAssets(Tier))
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{
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for (URRDATurbineDataAsset* Asset : GetAllTurbineAssets(Tier)) {
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Items.AddUnique(Asset->mItem.ItemClass);
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if(Asset->mWasteItem.ItemClass) {
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if (Asset->mWasteItem.ItemClass) {
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Items.AddUnique(Asset->mWasteItem.ItemClass);
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}
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}
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@@ -274,7 +309,7 @@ bool URRDADataAssetSubsystem::GetAllTurbineRelevantItems(TArray<TSubclassOf<UFGI
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}
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TArray<URRDATurbineDataAsset*> URRDADataAssetSubsystem::GetAllTurbineAssets(int32 Tier) const {
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if(!mTurbineAssets.Contains(Tier)) {
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if (!mTurbineAssets.Contains(Tier)) {
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UE_LOG(LogRRDApi, Error, TEXT("No TurbineAssets found for Type: %d"), Tier);
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return TArray<URRDATurbineDataAsset*>();
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}
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@@ -288,9 +323,8 @@ URRDATurbineDataAsset* URRDADataAssetSubsystem::GetDefaultTurbineAsset(int32 Tie
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return GetAllTurbineAssets(Tier).Top();
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}
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URRDATurbineDataAsset* URRDADataAssetSubsystem::GetTurbineItemData(TSubclassOf<UFGItemDescriptor> Item, int32 Tier) const
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{
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if(!mTurbineAssets.Contains(Tier)) {
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URRDATurbineDataAsset* URRDADataAssetSubsystem::GetTurbineItemData(TSubclassOf<UFGItemDescriptor> Item, int32 Tier) const {
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if (!mTurbineAssets.Contains(Tier)) {
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return nullptr;
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}
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@@ -298,9 +332,8 @@ URRDATurbineDataAsset* URRDADataAssetSubsystem::GetTurbineItemData(TSubclassOf<U
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}
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bool URRDADataAssetSubsystem::GetAllCoolerItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, ERRDACoolerType Type) const
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{
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if(!mCoolerAssets.Contains(Type)) return false;
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bool URRDADataAssetSubsystem::GetAllCoolerItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, ERRDACoolerType Type) const {
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if (!mCoolerAssets.Contains(Type)) return false;
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Items.Empty();
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mCoolerAssets[Type].Data.GetKeys(Items);
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@@ -308,21 +341,17 @@ bool URRDADataAssetSubsystem::GetAllCoolerItems(TArray<TSubclassOf<UFGItemDescri
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return Items.Num() > 0;
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}
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URRDACoolerDataAsset* URRDADataAssetSubsystem::GetCoolerItemData(TSubclassOf<UFGItemDescriptor> Item, ERRDACoolerType Type) const
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{
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if(!mCoolerAssets.Contains(Type)) return nullptr;
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URRDACoolerDataAsset* URRDADataAssetSubsystem::GetCoolerItemData(TSubclassOf<UFGItemDescriptor> Item, ERRDACoolerType Type) const {
|
||||
if (!mCoolerAssets.Contains(Type)) return nullptr;
|
||||
return mCoolerAssets[Type].Data.FindRef(Item);
|
||||
}
|
||||
|
||||
URRDACoolerDataAsset* URRDADataAssetSubsystem::GetDefaultCoolerAsset(ERRDACoolerType Type) const
|
||||
{
|
||||
URRDACoolerDataAsset* URRDADataAssetSubsystem::GetDefaultCoolerAsset(ERRDACoolerType Type) const {
|
||||
return GetAllCoolerAssets(Type).Top();
|
||||
}
|
||||
|
||||
TArray<URRDACoolerDataAsset*> URRDADataAssetSubsystem::GetAllCoolerAssets(ERRDACoolerType Type) const
|
||||
{
|
||||
if(!mCoolerAssets.Contains(Type))
|
||||
{
|
||||
TArray<URRDACoolerDataAsset*> URRDADataAssetSubsystem::GetAllCoolerAssets(ERRDACoolerType Type) const {
|
||||
if (!mCoolerAssets.Contains(Type)) {
|
||||
UE_LOG(LogRRDApi, Error, TEXT("No CoolerAssets found for Type: %d"), Type);
|
||||
return TArray<URRDACoolerDataAsset*>();
|
||||
}
|
||||
@@ -335,47 +364,40 @@ TArray<URRDACoolerDataAsset*> URRDADataAssetSubsystem::GetAllCoolerAssets(ERRDAC
|
||||
|
||||
URRDAGeneratorDataAsset* URRDADataAssetSubsystem::GetGeneratorItemData(int32 Tier) const {
|
||||
UE_LOG(LogRRDApi, Log, TEXT("GetGeneratorItemData: %d"), Tier);
|
||||
if(!mGeneratorAssets.Contains(Tier)) return nullptr;
|
||||
if (!mGeneratorAssets.Contains(Tier)) return nullptr;
|
||||
return mGeneratorAssets.FindRef(Tier);
|
||||
}
|
||||
|
||||
bool URRDADataAssetSubsystem::GetAllBoilerItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, int32 Tier) const
|
||||
{
|
||||
if(!mBoilerAssets.Contains(Tier)) return false;
|
||||
bool URRDADataAssetSubsystem::GetAllBoilerItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, int32 Tier) const {
|
||||
if (!mBoilerAssets.Contains(Tier)) return false;
|
||||
|
||||
mBoilerAssets[Tier].Data.GetKeys(Items);
|
||||
|
||||
return Items.Num() > 0;
|
||||
}
|
||||
|
||||
URRDABoilerDataAsset* URRDADataAssetSubsystem::GetBoilerItemData(TSubclassOf<UFGItemDescriptor> Item, int32 Tier) const
|
||||
{
|
||||
if(!mBoilerAssets.Contains(Tier)) return nullptr;
|
||||
URRDABoilerDataAsset* URRDADataAssetSubsystem::GetBoilerItemData(TSubclassOf<UFGItemDescriptor> Item, int32 Tier) const {
|
||||
if (!mBoilerAssets.Contains(Tier)) return nullptr;
|
||||
return mBoilerAssets[Tier].Data.FindRef(Item);
|
||||
}
|
||||
|
||||
bool URRDADataAssetSubsystem::GetAllBoilerRelevantItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, int32 Tier) const
|
||||
{
|
||||
bool URRDADataAssetSubsystem::GetAllBoilerRelevantItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, int32 Tier) const {
|
||||
Items.Empty();
|
||||
for (URRDABoilerDataAsset* Asset : GetAllBoilerAssets(Tier))
|
||||
{
|
||||
for (URRDABoilerDataAsset* Asset : GetAllBoilerAssets(Tier)) {
|
||||
Items.AddUnique(Asset->mInput.ItemClass);
|
||||
if(Asset->mOutput.ItemClass) {
|
||||
if (Asset->mOutput.ItemClass) {
|
||||
Items.AddUnique(Asset->mOutput.ItemClass);
|
||||
}
|
||||
}
|
||||
return Items.Num() > 0;
|
||||
}
|
||||
|
||||
URRDABoilerDataAsset* URRDADataAssetSubsystem::GetDefaultBoilerAsset(int32 Tier) const
|
||||
{
|
||||
URRDABoilerDataAsset* URRDADataAssetSubsystem::GetDefaultBoilerAsset(int32 Tier) const {
|
||||
return GetAllBoilerAssets(Tier).Top();
|
||||
}
|
||||
|
||||
TArray<URRDABoilerDataAsset*> URRDADataAssetSubsystem::GetAllBoilerAssets(int32 Tier) const
|
||||
{
|
||||
if(!mBoilerAssets.Contains(Tier))
|
||||
{
|
||||
TArray<URRDABoilerDataAsset*> URRDADataAssetSubsystem::GetAllBoilerAssets(int32 Tier) const {
|
||||
if (!mBoilerAssets.Contains(Tier)) {
|
||||
UE_LOG(LogRRDApi, Error, TEXT("No BoilerAssets found for Type: %d"), Tier);
|
||||
return TArray<URRDABoilerDataAsset*>();
|
||||
}
|
||||
@@ -387,42 +409,36 @@ TArray<URRDABoilerDataAsset*> URRDADataAssetSubsystem::GetAllBoilerAssets(int32
|
||||
}
|
||||
|
||||
bool URRDADataAssetSubsystem::GetAllHeaterItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, ERRDAHeaterType Type) const {
|
||||
if(!mHeaterAssets.Contains(Type)) return false;
|
||||
if (!mHeaterAssets.Contains(Type)) return false;
|
||||
|
||||
mHeaterAssets[Type].Data.GetKeys(Items);
|
||||
|
||||
return Items.Num() > 0;
|
||||
}
|
||||
|
||||
URRDAHeaterDataAsset* URRDADataAssetSubsystem::GetHeaterItemData(TSubclassOf<UFGItemDescriptor> Item, ERRDAHeaterType Type) const
|
||||
{
|
||||
if(!mHeaterAssets.Contains(Type)) return nullptr;
|
||||
URRDAHeaterDataAsset* URRDADataAssetSubsystem::GetHeaterItemData(TSubclassOf<UFGItemDescriptor> Item, ERRDAHeaterType Type) const {
|
||||
if (!mHeaterAssets.Contains(Type)) return nullptr;
|
||||
|
||||
return mHeaterAssets[Type].Data.FindRef(Item);
|
||||
}
|
||||
|
||||
bool URRDADataAssetSubsystem::GetAllHeaterRelevantItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, ERRDAHeaterType Type) const
|
||||
{
|
||||
bool URRDADataAssetSubsystem::GetAllHeaterRelevantItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, ERRDAHeaterType Type) const {
|
||||
Items.Empty();
|
||||
for (URRDAHeaterDataAsset* HeaterAsset : GetAllHeaterAssets(Type))
|
||||
{
|
||||
for (URRDAHeaterDataAsset* HeaterAsset : GetAllHeaterAssets(Type)) {
|
||||
Items.AddUnique(HeaterAsset->mInput.ItemClass);
|
||||
if(HeaterAsset->mOutput.ItemClass) {
|
||||
if (HeaterAsset->mOutput.ItemClass) {
|
||||
Items.AddUnique(HeaterAsset->mOutput.ItemClass);
|
||||
}
|
||||
}
|
||||
return Items.Num() > 0;
|
||||
}
|
||||
|
||||
URRDAHeaterDataAsset* URRDADataAssetSubsystem::GetDefaultHeaterAsset(ERRDAHeaterType Type) const
|
||||
{
|
||||
URRDAHeaterDataAsset* URRDADataAssetSubsystem::GetDefaultHeaterAsset(ERRDAHeaterType Type) const {
|
||||
return GetAllHeaterAssets(Type).Top();
|
||||
}
|
||||
|
||||
TArray<URRDAHeaterDataAsset*> URRDADataAssetSubsystem::GetAllHeaterAssets(ERRDAHeaterType Type) const
|
||||
{
|
||||
if(!mHeaterAssets.Contains(Type))
|
||||
{
|
||||
|
||||
TArray<URRDAHeaterDataAsset*> URRDADataAssetSubsystem::GetAllHeaterAssets(ERRDAHeaterType Type) const {
|
||||
if (!mHeaterAssets.Contains(Type)) {
|
||||
UE_LOG(LogRRDApi, Error, TEXT("No HeaterAssets found for Type: %d"), Type);
|
||||
return TArray<URRDAHeaterDataAsset*>();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user