feat: Cleanup classes

This commit is contained in:
mrhid6 committed 2024-11-11 17:08:26 +00:00
1 parent 4aa2b4ccb0
commit 36ef9be1bf
2 files changed
+3 -3

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@@ -33,8 +33,7 @@ public:
UPROPERTY( meta=(NoAutoJson = true) ) UPROPERTY( meta=(NoAutoJson = true) )
bool mOverrideNetworkConnectionTransform = false; bool mOverrideNetworkConnectionTransform = false;
/* By default the adapter will use the Power Connection Components Transform /* By default the adapter will use the Power Connection Components transform for the Network Connection Component transform. Override this and manually set the transform
* Override this and manually set the transform
*/ */
UPROPERTY( EditDefaultsOnly, BlueprintReadOnly, Category = "ModAdapter", meta = ( EditCondition = mOverrideNetworkConnectionTransform ) ) UPROPERTY( EditDefaultsOnly, BlueprintReadOnly, Category = "ModAdapter", meta = ( EditCondition = mOverrideNetworkConnectionTransform ) )
FTransform mNetworkConnectionRelativeTransform; FTransform mNetworkConnectionRelativeTransform;
@@ -9,8 +9,8 @@ USTRUCT( BlueprintType )
struct REFINEDRDAPI_API FRRDADSAdapterOffset struct REFINEDRDAPI_API FRRDADSAdapterOffset
{ {
GENERATED_BODY() GENERATED_BODY()
public:
public:
/* The relative transform from the buildings origin */ /* The relative transform from the buildings origin */
UPROPERTY(EditDefaultsOnly) UPROPERTY(EditDefaultsOnly)
FTransform mRelativeTransform; FTransform mRelativeTransform;
@@ -24,6 +24,7 @@ USTRUCT( BlueprintType )
struct REFINEDRDAPI_API FRRDADSModAdapterInventoryAccess struct REFINEDRDAPI_API FRRDADSModAdapterInventoryAccess
{ {
GENERATED_BODY() GENERATED_BODY()
public: public:
/* The Inventory Name to search for */ /* The Inventory Name to search for */
UPROPERTY(EditDefaultsOnly) UPROPERTY(EditDefaultsOnly)