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96f68b91b3 docs: update Items/Ores/TinOre 2026-02-23 10:52:02 +00:00
a570f32e45 docs: update Items/Ores/CopperOre 2026-02-23 10:19:25 +00:00
8c2ae4409d docs: update Items/Ingots/BronzeIngot 2026-02-23 10:18:58 +00:00
52b79f2d4a docs: update Items/Ingots/BronzeIngot 2026-02-23 10:16:59 +00:00
d1282a3f61 docs: update Items/Ingots/BronzeIngot 2026-02-23 10:15:40 +00:00
8c7c8c2272 docs: update Items/Ingots/_template_ingot 2026-02-23 10:14:22 +00:00
77225a2345 docs: create Items/Ingots/BronzeIngot 2026-02-23 10:10:14 +00:00
a13eea09df docs: update About/World 2026-02-23 09:52:47 +00:00
a9fffaa8d8 docs: update home 2026-02-23 09:45:15 +00:00
Administrator
9b153aad04 docs: update home 2026-02-19 09:23:12 +00:00
Administrator
7ccc6867b7 docs: update home 2026-02-19 09:22:51 +00:00
Administrator
67e167d70e docs: rename images/favicon.svg to images/azmarin_icon.svg 2026-02-19 09:22:16 +00:00
Administrator
5167b00e9e docs: upload images/favicon.svg 2026-02-19 09:22:05 +00:00
58f79332a2 docs: update About/Guilds 2026-02-11 14:34:41 +00:00
8 changed files with 231 additions and 88 deletions

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@@ -2,7 +2,7 @@
title: Guilds title: Guilds
description: description:
published: true published: true
date: 2026-02-11T12:19:18.054Z date: 2026-02-11T14:34:38.984Z
tags: tags:
editor: markdown editor: markdown
dateCreated: 2026-02-11T09:30:32.299Z dateCreated: 2026-02-11T09:30:32.299Z
@@ -10,7 +10,10 @@ dateCreated: 2026-02-11T09:30:32.299Z
# Guilds # Guilds
There are 4 main guilds The world of Azmarin is shaped not only by enemies, skill, and loot, but by guilds — organized groups united by philosophy, survival strategy, and power.
---
## Wolf Pack ## Wolf Pack
![guild_wolfpack.png](/images/guilds/guild_wolfpack.png =150x){.align-left} ![guild_wolfpack.png](/images/guilds/guild_wolfpack.png =150x){.align-left}
**"Together, we endure. Together, we hunt."** **"Together, we endure. Together, we hunt."**
@@ -24,6 +27,7 @@ The Wolf Pack operates as a tight-knit collective where loyalty is everything. M
- Protects its own fiercely - Protects its own fiercely
- Excels in organized combat and resource security - Excels in organized combat and resource security
---
## Snake ## Snake
![guild_snake.png](/images/guilds/guild_snake.png =150x){.align-left} ![guild_snake.png](/images/guilds/guild_snake.png =150x){.align-left}
@@ -37,6 +41,9 @@ The Snake guild values strategy over strength. They operate through information,
- Information brokers and planners - Information brokers and planners
- Prefers indirect conflict - Prefers indirect conflict
- High-risk, high-reward operations - High-risk, high-reward operations
---
## Woodland ## Woodland
![guild_woodland.png](/images/guilds/guild_woodland.png =150x){.align-left} ![guild_woodland.png](/images/guilds/guild_woodland.png =150x){.align-left}
**"The land provides for those who listen."** **"The land provides for those who listen."**
@@ -50,6 +57,8 @@ Woodland guild members are explorers, scouts, and survivalists. They are closely
- Stealth and mobility specialists - Stealth and mobility specialists
- Values balance over domination - Values balance over domination
---
## Dragon ## Dragon
![guild_dragon.png](/images/guilds/guild_dragon.png =150x){.align-left} ![guild_dragon.png](/images/guilds/guild_dragon.png =150x){.align-left}
**"Power is claimed, not given."** **"Power is claimed, not given."**
@@ -63,28 +72,91 @@ Dragon guild members seek influence, control, and technological superiority. The
- Strong leadership hierarchies - Strong leadership hierarchies
- Commands respect — or fear - Commands respect — or fear
## Guild Points ---
# Guild Points
Guild Points represent seasonal reputation earned through player activity.
Players earn Guild Points by:
- Defeating hostile entities
- Crafting items
- Participating in world activities
- Contributing to progression systems
These points **do not provide direct power bonuses**. Instead, they serve as a measure of participation and influence.
At the end of each season:
- Guild totals are compared
- Rankings are recorded
- The highest-scoring guild earns recognition
This system ensures:
- Ongoing competition
- A fresh start for new players and clans
- No permanent advantage for long-standing guilds
- A dynamic balance of influence in the world
---
# Clans # Clans
### Clan Ranks
There are three clan ranks that grant different permissions.
* **Alpha** - Allows full administration on the clan.
* **Beta** - grants the permission to invite players and promote players to beta rank.
* **Omega** - Doesn't have any managerial permissions, but is able to chat and receive clan rewards.
Players may create **clans** within their chosen guild.
### Clan Rewards Clans:
Clan rewards are a feature that allows all clan members to benifit. - Operate independently
Each time a clan member gains skill experience and gold a percentage is added to the clan rewards. - Have their own leadership and identity
- Contribute points to their guilds total
- Compete socially and strategically within the larger guild structure
At the end of each calandar month the clan rewards are split between all clan members. A guilds strength is the sum of its clans.
> The percentage split is set by the clan alpha members.
---
## Clan Ranks
There are three clan ranks that grant different permissions:
- **Alpha** — Full administrative control of the clan
- **Beta** — Can invite players and promote members to Beta rank
- **Omega** — Standard members; no management permissions but can chat and receive clan rewards
---
## Clan Rewards
Clan Rewards allow all clan members to benefit from collective progress.
Each time a clan member gains skill experience or gold, a percentage is added to the clan reward pool.
At the end of each calendar month, the clan reward pool is distributed among all clan members.
> The percentage split is set by the clan Alpha members.
---
## Creating a Clan ## Creating a Clan
To create a clan:
1. Select the guild that you want to be a part of
2. Choose a unique clan name
3. Click the Create Clan button.
If you are already in a clan you will automatically leave that clan and join the newly created clan. you will then be assigned the **Alpha** clan rank.
> Creating a clan requires 100 Gold Coins
---
## Joining a Clan ## Joining a Clan
Players can join a clan by:
- Receiving an invite from a clan Alpha or Beta
- Accepting the invitation through the clan interface
Your content here >A player may only belong to **one clan at a time**

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@@ -2,11 +2,26 @@
title: World Overview title: World Overview
description: description:
published: true published: true
date: 2026-01-28T15:31:53.911Z date: 2026-02-23T09:52:45.330Z
tags: tags:
editor: markdown editor: markdown
dateCreated: 2026-01-28T15:31:53.911Z dateCreated: 2026-02-11T09:30:41.008Z
--- ---
# World Overview # World Overview
Your content here
Azmarin is full of new places to explore, gain skills and defeat enimeies.
## Islands
The world of Azmarin is split into different fractured islands.
- Main Land Azmarin
- Marsh Forest
- Wild Desert
- Snowlands
## Arcane Areas
- Astral Hollow
## Mines
- Qabar Mines

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@@ -0,0 +1,88 @@
---
title: Bronze Ingot
description:
published: true
date: 2026-02-23T10:18:56.009Z
tags: skill-smelting, items-ingots
editor: markdown
dateCreated: 2026-02-23T10:10:10.503Z
---
# Bronze Ingot
> Short in-universe flavour description of the ingot.
---
## Overview
| Property | Value |
|---------|-------|
| **Type** | Ingot |
| **Rarity** | Common |
| **Skill** | Smelting|
| **Skill Level** | 0 |
| **Primary Use** | Smelting |
| **Refinable** | Yes|
| **Stack Size** | 25 |
| **Weight** | 1 KG |
| **Value** | 8 Gold |
---
## Description
Bronze Ingots are crafted using [Copper Ore](/Items/Ores/CopperOre) and [Tin Ore](/Items/Ores/TinOre)
---
## Acquisition
**How to obtain:**
- Smelted in a furnace at the blacksmiths
- Drop Amount: 1
---
## Refining
| Ingredients | Product | Crafted In |
|-------------|---------|------------|
| [Copper Ore](/Items/Ores/CopperOre) x2 <br> [Tin Ore](/Items/Ores/TinOre) x1 | Bronze Ingot x1 | Furnace |
---
## Uses
Bronze Ingot is used in:
- Crafting equipment
- Building structures
---
## Lore
Historical or scientific notes about Bronze Ingots:
> {{Lore entry, faction research log, or archived data}}
---
## Trivia
- First discovered in Qabar mines
---
## Gallery
*(Images, models, or in-game renders go here)*
---
## Version History
- v1.0.0 - Added To Game
---

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@@ -2,7 +2,7 @@
title: 0_Template_Ingot title: 0_Template_Ingot
description: description:
published: false published: false
date: 2026-02-11T10:56:12.699Z date: 2026-02-23T10:14:20.175Z
tags: skill-smelting, items-ingots tags: skill-smelting, items-ingots
editor: markdown editor: markdown
dateCreated: 2026-02-11T10:13:52.109Z dateCreated: 2026-02-11T10:13:52.109Z
@@ -21,7 +21,7 @@ dateCreated: 2026-02-11T10:13:52.109Z
| **Rarity** | Common / Uncommon / Rare / Exotic | | **Rarity** | Common / Uncommon / Rare / Exotic |
| **Skill** | Smelting / Arcane Forging| | **Skill** | Smelting / Arcane Forging|
| **Skill Level** | ## | | **Skill Level** | ## |
| **Primary Use** | Smeltin / Crafting / Refining | | **Primary Use** | Smelting / Crafting / Refining |
| **Refinable** | Yes / No | | **Refinable** | Yes / No |
| **Stack Size** | ## | | **Stack Size** | ## |
| **Weight** | ## KG | | **Weight** | ## KG |
@@ -31,9 +31,9 @@ dateCreated: 2026-02-11T10:13:52.109Z
## Description ## Description
{{Ingot Name}} is a naturally occurring resource found within {{region/type of environment}}. It is known for its {{key physical trait — glow, density, instability, conductivity, etc.}}. {{Ingot Name}} is known for its {{key physical trait — glow, density, instability, conductivity, etc.}}.
Miners value it because {{reason}}. However, it can be {{danger/limitation if any}}. Blacksmiths value it because {{reason}}. However, it can be {{danger/limitation if any}}.
--- ---
@@ -41,17 +41,18 @@ Miners value it because {{reason}}. However, it can be {{danger/limitation if an
**How to obtain:** **How to obtain:**
- Mined from: {{rock type, node type, structure}} - Crafted in {{Blacksmiths / Arcane Forge}}
- Found in: {{locations}} - Dropped from:
- Required tool: {{Pickaxe / Axe / Hammer / Spade}} * Goblins
* Other mobs
- Drop Amount: ## - Drop Amount: ##
--- ---
## Refining ## Refining
| Ingredients | Product | Craft In | | Ingredients | Product | Crafted In |
|------|--------|-------------------|------| |-------------|---------|------------|
| {{Ore Name}} x# | {{Refined Material}} x# | {{Refinery Type}} | | {{Ore Name}} x# | {{Refined Material}} x# | {{Refinery Type}} |
@@ -62,8 +63,6 @@ Miners value it because {{reason}}. However, it can be {{danger/limitation if an
- Crafting {{item/equipment}} - Crafting {{item/equipment}}
- Building {{structures}} - Building {{structures}}
- Fueling {{systems}}
- Trading with {{faction/NPC type}}
--- ---

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@@ -2,7 +2,7 @@
title: Copper Ore title: Copper Ore
description: description:
published: true published: true
date: 2026-02-11T09:46:38.851Z date: 2026-02-23T10:19:22.666Z
tags: skill-mining, items-ores tags: skill-mining, items-ores
editor: markdown editor: markdown
dateCreated: 2026-02-11T09:30:46.983Z dateCreated: 2026-02-11T09:30:46.983Z
@@ -53,7 +53,7 @@ Miners value it because of its use to make bronze.
| Ingredients | Product | Facility Required | | Ingredients | Product | Facility Required |
|------|--------|-------------------| |------|--------|-------------------|
| Copper Ore x2 <br> [Tin Ore](/Items/Resources/TinOre) x1 | Bronze Ingot x1 | Furnace | | Copper Ore x2 <br> [Tin Ore](/Items/Ores/TinOre) x1 | Bronze Ingot x1 | Furnace |
--- ---

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@@ -2,7 +2,7 @@
title: Tin Ore title: Tin Ore
description: description:
published: true published: true
date: 2026-02-11T09:48:01.890Z date: 2026-02-23T10:51:59.400Z
tags: skill-mining, items-ores tags: skill-mining, items-ores
editor: markdown editor: markdown
dateCreated: 2026-02-11T09:30:54.372Z dateCreated: 2026-02-11T09:30:54.372Z
@@ -55,7 +55,7 @@ Miners value it because of its use to make bronze.
| Ingredients | Product | Facility Required | | Ingredients | Product | Facility Required |
|------|--------|-------------------| |------|--------|-------------------|
| [Copper Ore](/Items/Resources/CopperOre) x2 <br> Tin Ore x1 | Bronze Ingot x1 | Furnace | | [Copper Ore](/Items/Ores/CopperOre) x2 <br> Tin Ore x1 | Bronze Ingot x1 | Furnace |
--- ---

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@@ -2,25 +2,25 @@
title: Home title: Home
description: description:
published: true published: true
date: 2026-01-28T09:48:17.722Z date: 2026-02-23T09:45:12.270Z
tags: tags:
editor: markdown editor: markdown
dateCreated: 2026-01-27T12:41:32.489Z dateCreated: 2026-02-11T09:30:29.387Z
--- ---
# Welcome to the World of Azmarin # Welcome to the World of Azmarin
![android-chrome-512x512.png](/android-chrome-512x512.png =120x){.align-left} ![azmarin_icon.svg](/images/azmarin_icon.svg =80x){.align-left}
**Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide. **Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide.
This wiki is your central archive for everything in the Azmarin universe: lore, factions, characters, items, systems, and the deeper mechanics that shape the world. This wiki is your central archive for everything in the Azmarin universe: lore, guilds, characters, items, systems, and the deeper mechanics that shape the world.
<br/> <br/>
<br/> <br/>
> *"In Azmarin, nothing is truly lost — only buried beneath time, code, and memory."* > *"In Azmarin, nothing is truly lost — only buried beneath sand and time"*
--- ---
@@ -32,7 +32,6 @@ Azmarin is a world shaped by:
- Advanced technologies fused with arcane systems - Advanced technologies fused with arcane systems
- Massive engineered structures and forgotten megastructures - Massive engineered structures and forgotten megastructures
- Unique beings, constructs, and entities beyond human understanding - Unique beings, constructs, and entities beyond human understanding
- A balance between order, chaos, and control
Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried. Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried.
@@ -46,12 +45,7 @@ Azmarin is divided into regions, sectors, and controlled zones — each with its
|--------|-------------| |--------|-------------|
| **Regions** | Large-scale territories with distinct environments and lore | | **Regions** | Large-scale territories with distinct environments and lore |
| **Structures** | Facilities, ruins, megastructures, and engineered complexes | | **Structures** | Facilities, ruins, megastructures, and engineered complexes |
| **Factions** | Groups fighting for control, survival, or hidden goals |
| **Anomalies** | Unstable phenomena that defy normal physics and logic |
Some areas are stable.
Some are dangerous.
Some were never meant to be discovered.
--- ---
@@ -61,49 +55,23 @@ Some were never meant to be discovered.
Azmarins world runs on interconnected systems: Azmarins world runs on interconnected systems:
- Resource networks - Resource gathering
- Power and infrastructure
- Automation and logistics
- Character progression - Character progression
- World-state changes based on player actions - World events
- Guild events
- Economy
### Characters ### Characters
From survivors to engineered entities, Azmarin is populated by: Create you own character and build the perfect play-style for you.
- Playable characters
- Faction leaders
- Independent operators
- Unknown intelligences
Each has their own motives, histories, and secrets.
### Objects & Technology ### Objects & Technology
Technology in Azmarin ranges from: Technology in Azmarin ranges from:
- Standard industrial equipment - Standard metal equipment
- Military-grade systems
- Experimental constructs - Experimental constructs
- Relics from pre-collapse eras - Artifacts from pre-collapse eras
Not all tech is safe. Not all relics are dormant.
---
## Factions
The world is not empty — it is contested.
Factions in Azmarin may control territory, technology, information, or entire populations. Their goals can include:
- Restoration
- Domination
- Preservation
- Exploitation
- Escape
Allegiances shift. Conflicts escalate. The balance of power is never permanent.
--- ---
@@ -114,18 +82,16 @@ Use the links below to explore deeper:
- **Lore** History, events, and hidden truths - **Lore** History, events, and hidden truths
- **Locations** Regions, structures, and zones - **Locations** Regions, structures, and zones
- **Characters** Important figures and entities - **Characters** Important figures and entities
- **[Objects & Items](/Items)** Tools, gear, relics, and systems - **[Items](/Items)** Tools, gear and general items
- **Factions** Groups shaping the world - **[Guilds](/About/Guilds)** Guilds shaping the world
- **Game Systems** Mechanics and world rules - **[World](/About/World)** Mechanics and world rules
--- ---
## A Note to Explorers ## A Note to Explorers
Not all information in Azmarin is complete. Not all information in Azmarin is complete.
Some entries may be fragmented, classified, or corrupted. Some entries may be fragmented or missing.
Discovery is part of the world.
--- ---

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