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96f68b91b3 docs: update Items/Ores/TinOre 2026-02-23 10:52:02 +00:00
a570f32e45 docs: update Items/Ores/CopperOre 2026-02-23 10:19:25 +00:00
8c2ae4409d docs: update Items/Ingots/BronzeIngot 2026-02-23 10:18:58 +00:00
52b79f2d4a docs: update Items/Ingots/BronzeIngot 2026-02-23 10:16:59 +00:00
d1282a3f61 docs: update Items/Ingots/BronzeIngot 2026-02-23 10:15:40 +00:00
8c7c8c2272 docs: update Items/Ingots/_template_ingot 2026-02-23 10:14:22 +00:00
77225a2345 docs: create Items/Ingots/BronzeIngot 2026-02-23 10:10:14 +00:00
a13eea09df docs: update About/World 2026-02-23 09:52:47 +00:00
a9fffaa8d8 docs: update home 2026-02-23 09:45:15 +00:00
Administrator
9b153aad04 docs: update home 2026-02-19 09:23:12 +00:00
Administrator
7ccc6867b7 docs: update home 2026-02-19 09:22:51 +00:00
Administrator
67e167d70e docs: rename images/favicon.svg to images/azmarin_icon.svg 2026-02-19 09:22:16 +00:00
Administrator
5167b00e9e docs: upload images/favicon.svg 2026-02-19 09:22:05 +00:00
58f79332a2 docs: update About/Guilds 2026-02-11 14:34:41 +00:00
b905ad482a docs: update About/Guilds 2026-02-11 12:19:20 +00:00
7f1afba6bb docs: update About/Guilds 2026-02-11 12:18:47 +00:00
33e26a75c7 docs: update About/Guilds 2026-02-11 12:16:28 +00:00
5defcf1ad2 docs: update About/Guilds 2026-02-11 11:57:31 +00:00
b9d6408fd9 docs: upload images/guilds/guild_wolfpack.png 2026-02-11 11:52:51 +00:00
9af0922716 docs: upload images/guilds/guild_dragon.png 2026-02-11 11:52:51 +00:00
82b45c5164 docs: upload images/guilds/guild_woodland.png 2026-02-11 11:52:48 +00:00
9a6515b7d5 docs: upload images/guilds/guild_snake.png 2026-02-11 11:52:48 +00:00
Administrator
faa9822273 docs: update Items/Ingots/_template_ingot 2026-02-11 10:56:14 +00:00
Administrator
b59009a0bf docs: update Items/Ingots/_template_ingot 2026-02-11 10:41:19 +00:00
12 changed files with 365 additions and 70 deletions

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title: Guilds title: Guilds
description: description:
published: true published: true
date: 2026-01-28T16:09:19.640Z date: 2026-02-11T14:34:38.984Z
tags: tags:
editor: markdown editor: markdown
dateCreated: 2026-01-28T16:08:00.388Z dateCreated: 2026-02-11T09:30:32.299Z
--- ---
# Guilds # Guilds
## Clans The world of Azmarin is shaped not only by enemies, skill, and loot, but by guilds — organized groups united by philosophy, survival strategy, and power.
### Creating a Clan ---
### Joining a Clan
### Clan Ranks ## Wolf Pack
![guild_wolfpack.png](/images/guilds/guild_wolfpack.png =150x){.align-left}
**"Together, we endure. Together, we hunt."**
**Theme:** Unity, survival, coordinated strength
### Clan Rewards The Wolf Pack operates as a tight-knit collective where loyalty is everything. Members fight, gather, and build together, prioritizing group success over individual glory. They thrive in harsh environments and are known for their coordinated tactics and rapid response to threats.
Your content here **Traits:**
- Strong teamwork and communication
- Defensive and territorial
- Protects its own fiercely
- Excels in organized combat and resource security
---
## Snake
![guild_snake.png](/images/guilds/guild_snake.png =150x){.align-left}
**"Knowledge strikes deeper than blades."**
**Theme:** Intelligence, secrecy, precision
The Snake guild values strategy over strength. They operate through information, manipulation, and calculated strikes. Members often work behind the scenes, controlling trade, intelligence, or critical systems rather than open warfare.
**Traits:**
- Strategic and analytical
- Information brokers and planners
- Prefers indirect conflict
- High-risk, high-reward operations
---
## Woodland
![guild_woodland.png](/images/guilds/guild_woodland.png =150x){.align-left}
**"The land provides for those who listen."**
**Theme:** Adaptation, nature, balance
Woodland guild members are explorers, scouts, and survivalists. They are closely attuned to Azmarins environments and prefer mobility, stealth, and knowledge over brute force. They often settle near resource-rich regions and understand the land better than most.
**Traits:**
- Exploration-focused
- Masters of resource gathering
- Stealth and mobility specialists
- Values balance over domination
---
## Dragon
![guild_dragon.png](/images/guilds/guild_dragon.png =150x){.align-left}
**"Power is claimed, not given."**
**Theme:** Power, ambition, dominance
Dragon guild members seek influence, control, and technological superiority. They are known for their strongholds, advanced infrastructure, and bold expansion. Where Dragons settle, power structures follow.
**Traits:**
- Expansion and control focused
- Heavy industry and advanced tech
- Strong leadership hierarchies
- Commands respect — or fear
---
# Guild Points
Guild Points represent seasonal reputation earned through player activity.
Players earn Guild Points by:
- Defeating hostile entities
- Crafting items
- Participating in world activities
- Contributing to progression systems
These points **do not provide direct power bonuses**. Instead, they serve as a measure of participation and influence.
At the end of each season:
- Guild totals are compared
- Rankings are recorded
- The highest-scoring guild earns recognition
This system ensures:
- Ongoing competition
- A fresh start for new players and clans
- No permanent advantage for long-standing guilds
- A dynamic balance of influence in the world
---
# Clans
Players may create **clans** within their chosen guild.
Clans:
- Operate independently
- Have their own leadership and identity
- Contribute points to their guilds total
- Compete socially and strategically within the larger guild structure
A guilds strength is the sum of its clans.
---
## Clan Ranks
There are three clan ranks that grant different permissions:
- **Alpha** — Full administrative control of the clan
- **Beta** — Can invite players and promote members to Beta rank
- **Omega** — Standard members; no management permissions but can chat and receive clan rewards
---
## Clan Rewards
Clan Rewards allow all clan members to benefit from collective progress.
Each time a clan member gains skill experience or gold, a percentage is added to the clan reward pool.
At the end of each calendar month, the clan reward pool is distributed among all clan members.
> The percentage split is set by the clan Alpha members.
---
## Creating a Clan
To create a clan:
1. Select the guild that you want to be a part of
2. Choose a unique clan name
3. Click the Create Clan button.
If you are already in a clan you will automatically leave that clan and join the newly created clan. you will then be assigned the **Alpha** clan rank.
> Creating a clan requires 100 Gold Coins
---
## Joining a Clan
Players can join a clan by:
- Receiving an invite from a clan Alpha or Beta
- Accepting the invitation through the clan interface
>A player may only belong to **one clan at a time**

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@@ -2,11 +2,26 @@
title: World Overview title: World Overview
description: description:
published: true published: true
date: 2026-01-28T15:31:53.911Z date: 2026-02-23T09:52:45.330Z
tags: tags:
editor: markdown editor: markdown
dateCreated: 2026-01-28T15:31:53.911Z dateCreated: 2026-02-11T09:30:41.008Z
--- ---
# World Overview # World Overview
Your content here
Azmarin is full of new places to explore, gain skills and defeat enimeies.
## Islands
The world of Azmarin is split into different fractured islands.
- Main Land Azmarin
- Marsh Forest
- Wild Desert
- Snowlands
## Arcane Areas
- Astral Hollow
## Mines
- Qabar Mines

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@@ -0,0 +1,88 @@
---
title: Bronze Ingot
description:
published: true
date: 2026-02-23T10:18:56.009Z
tags: skill-smelting, items-ingots
editor: markdown
dateCreated: 2026-02-23T10:10:10.503Z
---
# Bronze Ingot
> Short in-universe flavour description of the ingot.
---
## Overview
| Property | Value |
|---------|-------|
| **Type** | Ingot |
| **Rarity** | Common |
| **Skill** | Smelting|
| **Skill Level** | 0 |
| **Primary Use** | Smelting |
| **Refinable** | Yes|
| **Stack Size** | 25 |
| **Weight** | 1 KG |
| **Value** | 8 Gold |
---
## Description
Bronze Ingots are crafted using [Copper Ore](/Items/Ores/CopperOre) and [Tin Ore](/Items/Ores/TinOre)
---
## Acquisition
**How to obtain:**
- Smelted in a furnace at the blacksmiths
- Drop Amount: 1
---
## Refining
| Ingredients | Product | Crafted In |
|-------------|---------|------------|
| [Copper Ore](/Items/Ores/CopperOre) x2 <br> [Tin Ore](/Items/Ores/TinOre) x1 | Bronze Ingot x1 | Furnace |
---
## Uses
Bronze Ingot is used in:
- Crafting equipment
- Building structures
---
## Lore
Historical or scientific notes about Bronze Ingots:
> {{Lore entry, faction research log, or archived data}}
---
## Trivia
- First discovered in Qabar mines
---
## Gallery
*(Images, models, or in-game renders go here)*
---
## Version History
- v1.0.0 - Added To Game
---

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title: 0_Template_Ingot title: 0_Template_Ingot
description: description:
published: false published: false
date: 2026-02-11T10:15:02.226Z date: 2026-02-23T10:14:20.175Z
tags: skill-smelting, items-ingots tags: skill-smelting, items-ingots
editor: markdown editor: markdown
dateCreated: 2026-02-11T10:13:52.109Z dateCreated: 2026-02-11T10:13:52.109Z
--- ---
# {{Ingot}} # {{Ingot Name}}
Your content here
> Short in-universe flavour description of the ingot.
---
## Overview
| Property | Value |
|---------|-------|
| **Type** | Ingot |
| **Rarity** | Common / Uncommon / Rare / Exotic |
| **Skill** | Smelting / Arcane Forging|
| **Skill Level** | ## |
| **Primary Use** | Smelting / Crafting / Refining |
| **Refinable** | Yes / No |
| **Stack Size** | ## |
| **Weight** | ## KG |
| **Value** | ## Gold |
---
## Description
{{Ingot Name}} is known for its {{key physical trait — glow, density, instability, conductivity, etc.}}.
Blacksmiths value it because {{reason}}. However, it can be {{danger/limitation if any}}.
---
## Acquisition
**How to obtain:**
- Crafted in {{Blacksmiths / Arcane Forge}}
- Dropped from:
* Goblins
* Other mobs
- Drop Amount: ##
---
## Refining
| Ingredients | Product | Crafted In |
|-------------|---------|------------|
| {{Ore Name}} x# | {{Refined Material}} x# | {{Refinery Type}} |
---
## Uses
{{Ingot Name}} is used in:
- Crafting {{item/equipment}}
- Building {{structures}}
---
## Lore
Historical or scientific notes about {{Ingot Name}}:
> {{Lore entry, faction research log, or archived data}}
---
## Trivia
- First discovered in {{location}}
- Often mistaken for {{other material}}
---
## Gallery
*(Images, models, or in-game renders go here)*
---
## Version History
- v1.0.0 - Added To Game
---

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title: Copper Ore title: Copper Ore
description: description:
published: true published: true
date: 2026-02-11T09:46:38.851Z date: 2026-02-23T10:19:22.666Z
tags: skill-mining, items-ores tags: skill-mining, items-ores
editor: markdown editor: markdown
dateCreated: 2026-02-11T09:30:46.983Z dateCreated: 2026-02-11T09:30:46.983Z
@@ -53,7 +53,7 @@ Miners value it because of its use to make bronze.
| Ingredients | Product | Facility Required | | Ingredients | Product | Facility Required |
|------|--------|-------------------| |------|--------|-------------------|
| Copper Ore x2 <br> [Tin Ore](/Items/Resources/TinOre) x1 | Bronze Ingot x1 | Furnace | | Copper Ore x2 <br> [Tin Ore](/Items/Ores/TinOre) x1 | Bronze Ingot x1 | Furnace |
--- ---

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@@ -2,7 +2,7 @@
title: Tin Ore title: Tin Ore
description: description:
published: true published: true
date: 2026-02-11T09:48:01.890Z date: 2026-02-23T10:51:59.400Z
tags: skill-mining, items-ores tags: skill-mining, items-ores
editor: markdown editor: markdown
dateCreated: 2026-02-11T09:30:54.372Z dateCreated: 2026-02-11T09:30:54.372Z
@@ -55,7 +55,7 @@ Miners value it because of its use to make bronze.
| Ingredients | Product | Facility Required | | Ingredients | Product | Facility Required |
|------|--------|-------------------| |------|--------|-------------------|
| [Copper Ore](/Items/Resources/CopperOre) x2 <br> Tin Ore x1 | Bronze Ingot x1 | Furnace | | [Copper Ore](/Items/Ores/CopperOre) x2 <br> Tin Ore x1 | Bronze Ingot x1 | Furnace |
--- ---

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@@ -2,25 +2,25 @@
title: Home title: Home
description: description:
published: true published: true
date: 2026-01-28T09:48:17.722Z date: 2026-02-23T09:45:12.270Z
tags: tags:
editor: markdown editor: markdown
dateCreated: 2026-01-27T12:41:32.489Z dateCreated: 2026-02-11T09:30:29.387Z
--- ---
# Welcome to the World of Azmarin # Welcome to the World of Azmarin
![android-chrome-512x512.png](/android-chrome-512x512.png =120x){.align-left} ![azmarin_icon.svg](/images/azmarin_icon.svg =80x){.align-left}
**Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide. **Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide.
This wiki is your central archive for everything in the Azmarin universe: lore, factions, characters, items, systems, and the deeper mechanics that shape the world. This wiki is your central archive for everything in the Azmarin universe: lore, guilds, characters, items, systems, and the deeper mechanics that shape the world.
<br/> <br/>
<br/> <br/>
> *"In Azmarin, nothing is truly lost — only buried beneath time, code, and memory."* > *"In Azmarin, nothing is truly lost — only buried beneath sand and time"*
--- ---
@@ -29,10 +29,9 @@ This wiki is your central archive for everything in the Azmarin universe: lore,
Azmarin is a world shaped by: Azmarin is a world shaped by:
- Ancient wars that shattered empires - Ancient wars that shattered empires
- Advanced technologies fused with arcane systems - Advanced technologies fused with arcane systems
- Massive engineered structures and forgotten megastructures - Massive engineered structures and forgotten megastructures
- Unique beings, constructs, and entities beyond human understanding - Unique beings, constructs, and entities beyond human understanding
- A balance between order, chaos, and control
Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried. Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried.
@@ -46,12 +45,7 @@ Azmarin is divided into regions, sectors, and controlled zones — each with its
|--------|-------------| |--------|-------------|
| **Regions** | Large-scale territories with distinct environments and lore | | **Regions** | Large-scale territories with distinct environments and lore |
| **Structures** | Facilities, ruins, megastructures, and engineered complexes | | **Structures** | Facilities, ruins, megastructures, and engineered complexes |
| **Factions** | Groups fighting for control, survival, or hidden goals |
| **Anomalies** | Unstable phenomena that defy normal physics and logic |
Some areas are stable.
Some are dangerous.
Some were never meant to be discovered.
--- ---
@@ -61,49 +55,23 @@ Some were never meant to be discovered.
Azmarins world runs on interconnected systems: Azmarins world runs on interconnected systems:
- Resource networks - Resource gathering
- Power and infrastructure
- Automation and logistics
- Character progression - Character progression
- World-state changes based on player actions - World events
- Guild events
- Economy
### Characters ### Characters
From survivors to engineered entities, Azmarin is populated by: Create you own character and build the perfect play-style for you.
- Playable characters
- Faction leaders
- Independent operators
- Unknown intelligences
Each has their own motives, histories, and secrets.
### Objects & Technology ### Objects & Technology
Technology in Azmarin ranges from: Technology in Azmarin ranges from:
- Standard industrial equipment - Standard metal equipment
- Military-grade systems
- Experimental constructs - Experimental constructs
- Relics from pre-collapse eras - Artifacts from pre-collapse eras
Not all tech is safe. Not all relics are dormant.
---
## Factions
The world is not empty — it is contested.
Factions in Azmarin may control territory, technology, information, or entire populations. Their goals can include:
- Restoration
- Domination
- Preservation
- Exploitation
- Escape
Allegiances shift. Conflicts escalate. The balance of power is never permanent.
--- ---
@@ -114,18 +82,16 @@ Use the links below to explore deeper:
- **Lore** History, events, and hidden truths - **Lore** History, events, and hidden truths
- **Locations** Regions, structures, and zones - **Locations** Regions, structures, and zones
- **Characters** Important figures and entities - **Characters** Important figures and entities
- **[Objects & Items](/Items)** Tools, gear, relics, and systems - **[Items](/Items)** Tools, gear and general items
- **Factions** Groups shaping the world - **[Guilds](/About/Guilds)** Guilds shaping the world
- **Game Systems** Mechanics and world rules - **[World](/About/World)** Mechanics and world rules
--- ---
## A Note to Explorers ## A Note to Explorers
Not all information in Azmarin is complete. Not all information in Azmarin is complete.
Some entries may be fragmented, classified, or corrupted. Some entries may be fragmented or missing.
Discovery is part of the world.
--- ---

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