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96f68b91b3 docs: update Items/Ores/TinOre 2026-02-23 10:52:02 +00:00
a570f32e45 docs: update Items/Ores/CopperOre 2026-02-23 10:19:25 +00:00
8c2ae4409d docs: update Items/Ingots/BronzeIngot 2026-02-23 10:18:58 +00:00
52b79f2d4a docs: update Items/Ingots/BronzeIngot 2026-02-23 10:16:59 +00:00
d1282a3f61 docs: update Items/Ingots/BronzeIngot 2026-02-23 10:15:40 +00:00
8c7c8c2272 docs: update Items/Ingots/_template_ingot 2026-02-23 10:14:22 +00:00
77225a2345 docs: create Items/Ingots/BronzeIngot 2026-02-23 10:10:14 +00:00
a13eea09df docs: update About/World 2026-02-23 09:52:47 +00:00
a9fffaa8d8 docs: update home 2026-02-23 09:45:15 +00:00
Administrator
9b153aad04 docs: update home 2026-02-19 09:23:12 +00:00
Administrator
7ccc6867b7 docs: update home 2026-02-19 09:22:51 +00:00
Administrator
67e167d70e docs: rename images/favicon.svg to images/azmarin_icon.svg 2026-02-19 09:22:16 +00:00
Administrator
5167b00e9e docs: upload images/favicon.svg 2026-02-19 09:22:05 +00:00
58f79332a2 docs: update About/Guilds 2026-02-11 14:34:41 +00:00
b905ad482a docs: update About/Guilds 2026-02-11 12:19:20 +00:00
7f1afba6bb docs: update About/Guilds 2026-02-11 12:18:47 +00:00
33e26a75c7 docs: update About/Guilds 2026-02-11 12:16:28 +00:00
8 changed files with 280 additions and 93 deletions

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@@ -2,7 +2,7 @@
title: Guilds
description:
published: true
date: 2026-02-11T11:57:29.264Z
date: 2026-02-11T14:34:38.984Z
tags:
editor: markdown
dateCreated: 2026-02-11T09:30:32.299Z
@@ -10,37 +10,153 @@ dateCreated: 2026-02-11T09:30:32.299Z
# Guilds
There are 4 main guilds
The world of Azmarin is shaped not only by enemies, skill, and loot, but by guilds — organized groups united by philosophy, survival strategy, and power.
---
## Wolf Pack
![guild_wolfpack.png](/images/guilds/guild_wolfpack.png =100x){.align-left}
The wolf pack guild is mainly focused on its pack.
<br>
<br>
![guild_wolfpack.png](/images/guilds/guild_wolfpack.png =150x){.align-left}
**"Together, we endure. Together, we hunt."**
**Theme:** Unity, survival, coordinated strength
The Wolf Pack operates as a tight-knit collective where loyalty is everything. Members fight, gather, and build together, prioritizing group success over individual glory. They thrive in harsh environments and are known for their coordinated tactics and rapid response to threats.
**Traits:**
- Strong teamwork and communication
- Defensive and territorial
- Protects its own fiercely
- Excels in organized combat and resource security
---
## Snake
![guild_snake.png](/images/guilds/guild_snake.png =100x){.align-left}
<br>
<br>
<br>
## Woodland
![guild_woodland.png](/images/guilds/guild_woodland.png =100x){.align-left}
<br>
<br>
<br>
## Dragon
![guild_dragon.png](/images/guilds/guild_dragon.png =100x){.align-left}
<br>
<br>
<br>
![guild_snake.png](/images/guilds/guild_snake.png =150x){.align-left}
**"Knowledge strikes deeper than blades."**
**Theme:** Intelligence, secrecy, precision
The Snake guild values strategy over strength. They operate through information, manipulation, and calculated strikes. Members often work behind the scenes, controlling trade, intelligence, or critical systems rather than open warfare.
**Traits:**
- Strategic and analytical
- Information brokers and planners
- Prefers indirect conflict
- High-risk, high-reward operations
---
## Woodland
![guild_woodland.png](/images/guilds/guild_woodland.png =150x){.align-left}
**"The land provides for those who listen."**
**Theme:** Adaptation, nature, balance
Woodland guild members are explorers, scouts, and survivalists. They are closely attuned to Azmarins environments and prefer mobility, stealth, and knowledge over brute force. They often settle near resource-rich regions and understand the land better than most.
**Traits:**
- Exploration-focused
- Masters of resource gathering
- Stealth and mobility specialists
- Values balance over domination
---
## Dragon
![guild_dragon.png](/images/guilds/guild_dragon.png =150x){.align-left}
**"Power is claimed, not given."**
**Theme:** Power, ambition, dominance
Dragon guild members seek influence, control, and technological superiority. They are known for their strongholds, advanced infrastructure, and bold expansion. Where Dragons settle, power structures follow.
**Traits:**
- Expansion and control focused
- Heavy industry and advanced tech
- Strong leadership hierarchies
- Commands respect — or fear
---
# Guild Points
Guild Points represent seasonal reputation earned through player activity.
Players earn Guild Points by:
- Defeating hostile entities
- Crafting items
- Participating in world activities
- Contributing to progression systems
These points **do not provide direct power bonuses**. Instead, they serve as a measure of participation and influence.
At the end of each season:
- Guild totals are compared
- Rankings are recorded
- The highest-scoring guild earns recognition
This system ensures:
- Ongoing competition
- A fresh start for new players and clans
- No permanent advantage for long-standing guilds
- A dynamic balance of influence in the world
---
# Clans
### Clan Ranks
### Clan Rewards
Players may create **clans** within their chosen guild.
Clans:
- Operate independently
- Have their own leadership and identity
- Contribute points to their guilds total
- Compete socially and strategically within the larger guild structure
A guilds strength is the sum of its clans.
---
## Clan Ranks
There are three clan ranks that grant different permissions:
- **Alpha** — Full administrative control of the clan
- **Beta** — Can invite players and promote members to Beta rank
- **Omega** — Standard members; no management permissions but can chat and receive clan rewards
---
## Clan Rewards
Clan Rewards allow all clan members to benefit from collective progress.
Each time a clan member gains skill experience or gold, a percentage is added to the clan reward pool.
At the end of each calendar month, the clan reward pool is distributed among all clan members.
> The percentage split is set by the clan Alpha members.
---
## Creating a Clan
To create a clan:
1. Select the guild that you want to be a part of
2. Choose a unique clan name
3. Click the Create Clan button.
If you are already in a clan you will automatically leave that clan and join the newly created clan. you will then be assigned the **Alpha** clan rank.
> Creating a clan requires 100 Gold Coins
---
## Joining a Clan
Players can join a clan by:
- Receiving an invite from a clan Alpha or Beta
- Accepting the invitation through the clan interface
Your content here
>A player may only belong to **one clan at a time**

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@@ -2,11 +2,26 @@
title: World Overview
description:
published: true
date: 2026-01-28T15:31:53.911Z
date: 2026-02-23T09:52:45.330Z
tags:
editor: markdown
dateCreated: 2026-01-28T15:31:53.911Z
dateCreated: 2026-02-11T09:30:41.008Z
---
# World Overview
Your content here
Azmarin is full of new places to explore, gain skills and defeat enimeies.
## Islands
The world of Azmarin is split into different fractured islands.
- Main Land Azmarin
- Marsh Forest
- Wild Desert
- Snowlands
## Arcane Areas
- Astral Hollow
## Mines
- Qabar Mines

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@@ -0,0 +1,88 @@
---
title: Bronze Ingot
description:
published: true
date: 2026-02-23T10:18:56.009Z
tags: skill-smelting, items-ingots
editor: markdown
dateCreated: 2026-02-23T10:10:10.503Z
---
# Bronze Ingot
> Short in-universe flavour description of the ingot.
---
## Overview
| Property | Value |
|---------|-------|
| **Type** | Ingot |
| **Rarity** | Common |
| **Skill** | Smelting|
| **Skill Level** | 0 |
| **Primary Use** | Smelting |
| **Refinable** | Yes|
| **Stack Size** | 25 |
| **Weight** | 1 KG |
| **Value** | 8 Gold |
---
## Description
Bronze Ingots are crafted using [Copper Ore](/Items/Ores/CopperOre) and [Tin Ore](/Items/Ores/TinOre)
---
## Acquisition
**How to obtain:**
- Smelted in a furnace at the blacksmiths
- Drop Amount: 1
---
## Refining
| Ingredients | Product | Crafted In |
|-------------|---------|------------|
| [Copper Ore](/Items/Ores/CopperOre) x2 <br> [Tin Ore](/Items/Ores/TinOre) x1 | Bronze Ingot x1 | Furnace |
---
## Uses
Bronze Ingot is used in:
- Crafting equipment
- Building structures
---
## Lore
Historical or scientific notes about Bronze Ingots:
> {{Lore entry, faction research log, or archived data}}
---
## Trivia
- First discovered in Qabar mines
---
## Gallery
*(Images, models, or in-game renders go here)*
---
## Version History
- v1.0.0 - Added To Game
---

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@@ -2,7 +2,7 @@
title: 0_Template_Ingot
description:
published: false
date: 2026-02-11T10:56:12.699Z
date: 2026-02-23T10:14:20.175Z
tags: skill-smelting, items-ingots
editor: markdown
dateCreated: 2026-02-11T10:13:52.109Z
@@ -21,7 +21,7 @@ dateCreated: 2026-02-11T10:13:52.109Z
| **Rarity** | Common / Uncommon / Rare / Exotic |
| **Skill** | Smelting / Arcane Forging|
| **Skill Level** | ## |
| **Primary Use** | Smeltin / Crafting / Refining |
| **Primary Use** | Smelting / Crafting / Refining |
| **Refinable** | Yes / No |
| **Stack Size** | ## |
| **Weight** | ## KG |
@@ -31,9 +31,9 @@ dateCreated: 2026-02-11T10:13:52.109Z
## Description
{{Ingot Name}} is a naturally occurring resource found within {{region/type of environment}}. It is known for its {{key physical trait — glow, density, instability, conductivity, etc.}}.
{{Ingot Name}} is known for its {{key physical trait — glow, density, instability, conductivity, etc.}}.
Miners value it because {{reason}}. However, it can be {{danger/limitation if any}}.
Blacksmiths value it because {{reason}}. However, it can be {{danger/limitation if any}}.
---
@@ -41,17 +41,18 @@ Miners value it because {{reason}}. However, it can be {{danger/limitation if an
**How to obtain:**
- Mined from: {{rock type, node type, structure}}
- Found in: {{locations}}
- Required tool: {{Pickaxe / Axe / Hammer / Spade}}
- Crafted in {{Blacksmiths / Arcane Forge}}
- Dropped from:
* Goblins
* Other mobs
- Drop Amount: ##
---
## Refining
| Ingredients | Product | Craft In |
|------|--------|-------------------|------|
| Ingredients | Product | Crafted In |
|-------------|---------|------------|
| {{Ore Name}} x# | {{Refined Material}} x# | {{Refinery Type}} |
@@ -62,8 +63,6 @@ Miners value it because {{reason}}. However, it can be {{danger/limitation if an
- Crafting {{item/equipment}}
- Building {{structures}}
- Fueling {{systems}}
- Trading with {{faction/NPC type}}
---

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@@ -2,7 +2,7 @@
title: Copper Ore
description:
published: true
date: 2026-02-11T09:46:38.851Z
date: 2026-02-23T10:19:22.666Z
tags: skill-mining, items-ores
editor: markdown
dateCreated: 2026-02-11T09:30:46.983Z
@@ -53,7 +53,7 @@ Miners value it because of its use to make bronze.
| Ingredients | Product | Facility Required |
|------|--------|-------------------|
| Copper Ore x2 <br> [Tin Ore](/Items/Resources/TinOre) x1 | Bronze Ingot x1 | Furnace |
| Copper Ore x2 <br> [Tin Ore](/Items/Ores/TinOre) x1 | Bronze Ingot x1 | Furnace |
---

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@@ -2,7 +2,7 @@
title: Tin Ore
description:
published: true
date: 2026-02-11T09:48:01.890Z
date: 2026-02-23T10:51:59.400Z
tags: skill-mining, items-ores
editor: markdown
dateCreated: 2026-02-11T09:30:54.372Z
@@ -55,7 +55,7 @@ Miners value it because of its use to make bronze.
| Ingredients | Product | Facility Required |
|------|--------|-------------------|
| [Copper Ore](/Items/Resources/CopperOre) x2 <br> Tin Ore x1 | Bronze Ingot x1 | Furnace |
| [Copper Ore](/Items/Ores/CopperOre) x2 <br> Tin Ore x1 | Bronze Ingot x1 | Furnace |
---

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@@ -2,25 +2,25 @@
title: Home
description:
published: true
date: 2026-01-28T09:48:17.722Z
date: 2026-02-23T09:45:12.270Z
tags:
editor: markdown
dateCreated: 2026-01-27T12:41:32.489Z
dateCreated: 2026-02-11T09:30:29.387Z
---
# Welcome to the World of Azmarin
![android-chrome-512x512.png](/android-chrome-512x512.png =120x){.align-left}
![azmarin_icon.svg](/images/azmarin_icon.svg =80x){.align-left}
**Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide.
This wiki is your central archive for everything in the Azmarin universe: lore, factions, characters, items, systems, and the deeper mechanics that shape the world.
This wiki is your central archive for everything in the Azmarin universe: lore, guilds, characters, items, systems, and the deeper mechanics that shape the world.
<br/>
<br/>
> *"In Azmarin, nothing is truly lost — only buried beneath time, code, and memory."*
> *"In Azmarin, nothing is truly lost — only buried beneath sand and time"*
---
@@ -32,7 +32,6 @@ Azmarin is a world shaped by:
- Advanced technologies fused with arcane systems
- Massive engineered structures and forgotten megastructures
- Unique beings, constructs, and entities beyond human understanding
- A balance between order, chaos, and control
Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried.
@@ -46,12 +45,7 @@ Azmarin is divided into regions, sectors, and controlled zones — each with its
|--------|-------------|
| **Regions** | Large-scale territories with distinct environments and lore |
| **Structures** | Facilities, ruins, megastructures, and engineered complexes |
| **Factions** | Groups fighting for control, survival, or hidden goals |
| **Anomalies** | Unstable phenomena that defy normal physics and logic |
Some areas are stable.
Some are dangerous.
Some were never meant to be discovered.
---
@@ -61,49 +55,23 @@ Some were never meant to be discovered.
Azmarins world runs on interconnected systems:
- Resource networks
- Power and infrastructure
- Automation and logistics
- Resource gathering
- Character progression
- World-state changes based on player actions
- World events
- Guild events
- Economy
### Characters
From survivors to engineered entities, Azmarin is populated by:
- Playable characters
- Faction leaders
- Independent operators
- Unknown intelligences
Each has their own motives, histories, and secrets.
Create you own character and build the perfect play-style for you.
### Objects & Technology
Technology in Azmarin ranges from:
- Standard industrial equipment
- Military-grade systems
- Standard metal equipment
- Experimental constructs
- Relics from pre-collapse eras
Not all tech is safe. Not all relics are dormant.
---
## Factions
The world is not empty — it is contested.
Factions in Azmarin may control territory, technology, information, or entire populations. Their goals can include:
- Restoration
- Domination
- Preservation
- Exploitation
- Escape
Allegiances shift. Conflicts escalate. The balance of power is never permanent.
- Artifacts from pre-collapse eras
---
@@ -114,18 +82,16 @@ Use the links below to explore deeper:
- **Lore** History, events, and hidden truths
- **Locations** Regions, structures, and zones
- **Characters** Important figures and entities
- **[Objects & Items](/Items)** Tools, gear, relics, and systems
- **Factions** Groups shaping the world
- **Game Systems** Mechanics and world rules
- **[Items](/Items)** Tools, gear and general items
- **[Guilds](/About/Guilds)** Guilds shaping the world
- **[World](/About/World)** Mechanics and world rules
---
## A Note to Explorers
Not all information in Azmarin is complete.
Some entries may be fragmented, classified, or corrupted.
Discovery is part of the world.
Some entries may be fragmented or missing.
---

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