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@@ -2,11 +2,26 @@
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title: World Overview
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description:
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published: true
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date: 2026-01-28T15:31:53.911Z
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date: 2026-02-23T09:52:45.330Z
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tags:
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editor: markdown
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dateCreated: 2026-01-28T15:31:53.911Z
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dateCreated: 2026-02-11T09:30:41.008Z
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---
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# World Overview
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Your content here
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Azmarin is full of new places to explore, gain skills and defeat enimeies.
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## Islands
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The world of Azmarin is split into different fractured islands.
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- Main Land Azmarin
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- Marsh Forest
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- Wild Desert
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- Snowlands
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## Arcane Areas
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- Astral Hollow
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## Mines
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- Qabar Mines
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88
en/Items/Ingots/BronzeIngot.md
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88
en/Items/Ingots/BronzeIngot.md
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@@ -0,0 +1,88 @@
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---
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title: Bronze Ingot
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description:
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published: true
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date: 2026-02-23T10:18:56.009Z
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tags: skill-smelting, items-ingots
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editor: markdown
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dateCreated: 2026-02-23T10:10:10.503Z
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---
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# Bronze Ingot
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> Short in-universe flavour description of the ingot.
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---
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## Overview
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| Property | Value |
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|---------|-------|
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| **Type** | Ingot |
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| **Rarity** | Common |
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| **Skill** | Smelting|
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| **Skill Level** | 0 |
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| **Primary Use** | Smelting |
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| **Refinable** | Yes|
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| **Stack Size** | 25 |
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| **Weight** | 1 KG |
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| **Value** | 8 Gold |
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---
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## Description
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Bronze Ingots are crafted using [Copper Ore](/Items/Ores/CopperOre) and [Tin Ore](/Items/Ores/TinOre)
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---
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## Acquisition
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**How to obtain:**
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- Smelted in a furnace at the blacksmiths
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- Drop Amount: 1
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---
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## Refining
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| Ingredients | Product | Crafted In |
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|-------------|---------|------------|
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| [Copper Ore](/Items/Ores/CopperOre) x2 <br> [Tin Ore](/Items/Ores/TinOre) x1 | Bronze Ingot x1 | Furnace |
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---
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## Uses
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Bronze Ingot is used in:
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- Crafting equipment
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- Building structures
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---
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## Lore
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Historical or scientific notes about Bronze Ingots:
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> {{Lore entry, faction research log, or archived data}}
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---
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## Trivia
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- First discovered in Qabar mines
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---
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## Gallery
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*(Images, models, or in-game renders go here)*
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---
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## Version History
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- v1.0.0 - Added To Game
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---
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@@ -2,7 +2,7 @@
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title: 0_Template_Ingot
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description:
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published: false
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date: 2026-02-11T10:56:12.699Z
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date: 2026-02-23T10:14:20.175Z
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tags: skill-smelting, items-ingots
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editor: markdown
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dateCreated: 2026-02-11T10:13:52.109Z
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@@ -21,7 +21,7 @@ dateCreated: 2026-02-11T10:13:52.109Z
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| **Rarity** | Common / Uncommon / Rare / Exotic |
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| **Skill** | Smelting / Arcane Forging|
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| **Skill Level** | ## |
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| **Primary Use** | Smeltin / Crafting / Refining |
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| **Primary Use** | Smelting / Crafting / Refining |
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| **Refinable** | Yes / No |
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| **Stack Size** | ## |
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| **Weight** | ## KG |
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@@ -31,9 +31,9 @@ dateCreated: 2026-02-11T10:13:52.109Z
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## Description
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{{Ingot Name}} is a naturally occurring resource found within {{region/type of environment}}. It is known for its {{key physical trait — glow, density, instability, conductivity, etc.}}.
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{{Ingot Name}} is known for its {{key physical trait — glow, density, instability, conductivity, etc.}}.
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Miners value it because {{reason}}. However, it can be {{danger/limitation if any}}.
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Blacksmiths value it because {{reason}}. However, it can be {{danger/limitation if any}}.
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---
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@@ -41,17 +41,18 @@ Miners value it because {{reason}}. However, it can be {{danger/limitation if an
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**How to obtain:**
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- Mined from: {{rock type, node type, structure}}
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- Found in: {{locations}}
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- Required tool: {{Pickaxe / Axe / Hammer / Spade}}
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- Crafted in {{Blacksmiths / Arcane Forge}}
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- Dropped from:
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* Goblins
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* Other mobs
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- Drop Amount: ##
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---
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## Refining
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| Ingredients | Product | Craft In |
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|------|--------|-------------------|------|
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| Ingredients | Product | Crafted In |
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|-------------|---------|------------|
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| {{Ore Name}} x# | {{Refined Material}} x# | {{Refinery Type}} |
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@@ -62,8 +63,6 @@ Miners value it because {{reason}}. However, it can be {{danger/limitation if an
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- Crafting {{item/equipment}}
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- Building {{structures}}
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- Fueling {{systems}}
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- Trading with {{faction/NPC type}}
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---
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@@ -2,7 +2,7 @@
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title: Copper Ore
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description:
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published: true
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date: 2026-02-11T09:46:38.851Z
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date: 2026-02-23T10:19:22.666Z
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tags: skill-mining, items-ores
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editor: markdown
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dateCreated: 2026-02-11T09:30:46.983Z
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@@ -53,7 +53,7 @@ Miners value it because of its use to make bronze.
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| Ingredients | Product | Facility Required |
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|------|--------|-------------------|
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| Copper Ore x2 <br> [Tin Ore](/Items/Resources/TinOre) x1 | Bronze Ingot x1 | Furnace |
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| Copper Ore x2 <br> [Tin Ore](/Items/Ores/TinOre) x1 | Bronze Ingot x1 | Furnace |
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---
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@@ -2,7 +2,7 @@
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title: Tin Ore
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description:
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published: true
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date: 2026-02-11T09:48:01.890Z
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date: 2026-02-23T10:51:59.400Z
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tags: skill-mining, items-ores
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editor: markdown
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dateCreated: 2026-02-11T09:30:54.372Z
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@@ -55,7 +55,7 @@ Miners value it because of its use to make bronze.
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| Ingredients | Product | Facility Required |
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|------|--------|-------------------|
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| [Copper Ore](/Items/Resources/CopperOre) x2 <br> Tin Ore x1 | Bronze Ingot x1 | Furnace |
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| [Copper Ore](/Items/Ores/CopperOre) x2 <br> Tin Ore x1 | Bronze Ingot x1 | Furnace |
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---
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66
en/home.md
66
en/home.md
@@ -2,25 +2,25 @@
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title: Home
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description:
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published: true
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date: 2026-01-28T09:48:17.722Z
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date: 2026-02-23T09:45:12.270Z
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tags:
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editor: markdown
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dateCreated: 2026-01-27T12:41:32.489Z
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dateCreated: 2026-02-11T09:30:29.387Z
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---
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# Welcome to the World of Azmarin
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{.align-left}
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{.align-left}
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**Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide.
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This wiki is your central archive for everything in the Azmarin universe: lore, factions, characters, items, systems, and the deeper mechanics that shape the world.
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This wiki is your central archive for everything in the Azmarin universe: lore, guilds, characters, items, systems, and the deeper mechanics that shape the world.
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<br/>
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<br/>
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> *"In Azmarin, nothing is truly lost — only buried beneath time, code, and memory."*
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> *"In Azmarin, nothing is truly lost — only buried beneath sand and time"*
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---
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@@ -32,7 +32,6 @@ Azmarin is a world shaped by:
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- Advanced technologies fused with arcane systems
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- Massive engineered structures and forgotten megastructures
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- Unique beings, constructs, and entities beyond human understanding
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- A balance between order, chaos, and control
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Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried.
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@@ -46,12 +45,7 @@ Azmarin is divided into regions, sectors, and controlled zones — each with its
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|--------|-------------|
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| **Regions** | Large-scale territories with distinct environments and lore |
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| **Structures** | Facilities, ruins, megastructures, and engineered complexes |
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| **Factions** | Groups fighting for control, survival, or hidden goals |
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| **Anomalies** | Unstable phenomena that defy normal physics and logic |
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Some areas are stable.
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Some are dangerous.
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Some were never meant to be discovered.
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---
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@@ -61,49 +55,23 @@ Some were never meant to be discovered.
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Azmarin’s world runs on interconnected systems:
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- Resource networks
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- Power and infrastructure
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- Automation and logistics
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- Resource gathering
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- Character progression
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- World-state changes based on player actions
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- World events
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- Guild events
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- Economy
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### Characters
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From survivors to engineered entities, Azmarin is populated by:
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- Playable characters
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- Faction leaders
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- Independent operators
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- Unknown intelligences
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Each has their own motives, histories, and secrets.
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Create you own character and build the perfect play-style for you.
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### Objects & Technology
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Technology in Azmarin ranges from:
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- Standard industrial equipment
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- Military-grade systems
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- Standard metal equipment
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- Experimental constructs
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- Relics from pre-collapse eras
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Not all tech is safe. Not all relics are dormant.
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---
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## Factions
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The world is not empty — it is contested.
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Factions in Azmarin may control territory, technology, information, or entire populations. Their goals can include:
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- Restoration
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- Domination
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- Preservation
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- Exploitation
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- Escape
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Allegiances shift. Conflicts escalate. The balance of power is never permanent.
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- Artifacts from pre-collapse eras
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---
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@@ -114,18 +82,16 @@ Use the links below to explore deeper:
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- **Lore** – History, events, and hidden truths
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- **Locations** – Regions, structures, and zones
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- **Characters** – Important figures and entities
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- **[Objects & Items](/Items)** – Tools, gear, relics, and systems
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- **Factions** – Groups shaping the world
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- **Game Systems** – Mechanics and world rules
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- **[Items](/Items)** – Tools, gear and general items
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- **[Guilds](/About/Guilds)** – Guilds shaping the world
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- **[World](/About/World)** – Mechanics and world rules
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---
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## A Note to Explorers
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Not all information in Azmarin is complete.
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Some entries may be fragmented, classified, or corrupted.
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Discovery is part of the world.
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Some entries may be fragmented or missing.
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---
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3
images/azmarin_icon.svg
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3
images/azmarin_icon.svg
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File diff suppressed because one or more lines are too long
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After Width: | Height: | Size: 5.3 KiB |
Reference in New Issue
Block a user