docs: update home
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en/home.md
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title: Home
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title: Home
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description:
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description:
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published: true
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published: true
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date: 2026-01-27T13:56:38.104Z
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date: 2026-01-28T09:17:59.461Z
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tags:
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tags:
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editor: markdown
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editor: markdown
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dateCreated: 2026-01-27T12:41:32.489Z
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dateCreated: 2026-01-27T12:41:32.489Z
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---
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---
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# Welcome to Azmarin Wiki
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# Welcome to the World of Azmarin
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Your content here
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{.align-left}
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**Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide.
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This wiki is your central archive for everything in the Azmarin universe: lore, factions, characters, items, systems, and the deeper mechanics that shape the world.
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> *"In Azmarin, nothing is truly lost — only buried beneath time, code, and memory."*
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---
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## What Is Azmarin?
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Azmarin is a world shaped by:
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- Ancient wars that shattered empires
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- Advanced technologies fused with arcane systems
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- Massive engineered structures and forgotten megastructures
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- Unique beings, constructs, and entities beyond human understanding
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- A balance between order, chaos, and control
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Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried.
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---
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## World Overview
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Azmarin is divided into regions, sectors, and controlled zones — each with its own:
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| Feature | Description |
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|--------|-------------|
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| **Regions** | Large-scale territories with distinct environments and lore |
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| **Structures** | Facilities, ruins, megastructures, and engineered complexes |
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| **Factions** | Groups fighting for control, survival, or hidden goals |
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| **Anomalies** | Unstable phenomena that defy normal physics and logic |
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Some areas are stable.
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Some are dangerous.
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Some were never meant to be discovered.
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---
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## Key Elements of the Game
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### Systems
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Azmarin’s world runs on interconnected systems:
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- Resource networks
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- Power and infrastructure
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- Automation and logistics
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- Character progression
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- World-state changes based on player actions
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### Characters
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From survivors to engineered entities, Azmarin is populated by:
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- Playable characters
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- Faction leaders
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- Independent operators
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- Unknown intelligences
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Each has their own motives, histories, and secrets.
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### Objects & Technology
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Technology in Azmarin ranges from:
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- Standard industrial equipment
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- Military-grade systems
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- Experimental constructs
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- Relics from pre-collapse eras
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Not all tech is safe. Not all relics are dormant.
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---
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## Factions
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The world is not empty — it is contested.
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Factions in Azmarin may control territory, technology, information, or entire populations. Their goals can include:
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- Restoration
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- Domination
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- Preservation
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- Exploitation
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- Escape
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Allegiances shift. Conflicts escalate. The balance of power is never permanent.
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---
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## Wiki Sections
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Use the links below to explore deeper:
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- **Lore** – History, events, and hidden truths
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- **Locations** – Regions, structures, and zones
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- **Characters** – Important figures and entities
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- **[Objects & Items](/Items)** – Tools, gear, relics, and systems
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- **Factions** – Groups shaping the world
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- **Game Systems** – Mechanics and world rules
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---
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## A Note to Explorers
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Not all information in Azmarin is complete.
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Some entries may be fragmented, classified, or corrupted.
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Discovery is part of the world.
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---
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## Contribute
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Azmarin is an expanding universe. As the world grows, so does this archive. New discoveries, systems, and lore will continue to be added.
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Stay curious. Stay prepared.
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The world is watching.
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