From e0b729c361e042fac326e1368ea3e41b86307217 Mon Sep 17 00:00:00 2001 From: mrhid6 Date: Wed, 28 Jan 2026 09:18:01 +0000 Subject: [PATCH] docs: update home --- en/home.md | 127 +++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 123 insertions(+), 4 deletions(-) diff --git a/en/home.md b/en/home.md index 05ff11c..918d180 100644 --- a/en/home.md +++ b/en/home.md @@ -2,13 +2,132 @@ title: Home description: published: true -date: 2026-01-27T13:56:38.104Z +date: 2026-01-28T09:17:59.461Z tags: editor: markdown dateCreated: 2026-01-27T12:41:32.489Z --- -# Welcome to Azmarin Wiki -Your content here +# Welcome to the World of Azmarin -![android-chrome-512x512.png](/android-chrome-512x512.png =100x) \ No newline at end of file +![android-chrome-512x512.png](/android-chrome-512x512.png =120x){.align-left} + +**Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide. + +This wiki is your central archive for everything in the Azmarin universe: lore, factions, characters, items, systems, and the deeper mechanics that shape the world. + +> *"In Azmarin, nothing is truly lost — only buried beneath time, code, and memory."* + +--- + +## What Is Azmarin? + +Azmarin is a world shaped by: + +- Ancient wars that shattered empires +- Advanced technologies fused with arcane systems +- Massive engineered structures and forgotten megastructures +- Unique beings, constructs, and entities beyond human understanding +- A balance between order, chaos, and control + +Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried. + +--- + +## World Overview + +Azmarin is divided into regions, sectors, and controlled zones — each with its own: + +| Feature | Description | +|--------|-------------| +| **Regions** | Large-scale territories with distinct environments and lore | +| **Structures** | Facilities, ruins, megastructures, and engineered complexes | +| **Factions** | Groups fighting for control, survival, or hidden goals | +| **Anomalies** | Unstable phenomena that defy normal physics and logic | + +Some areas are stable. +Some are dangerous. +Some were never meant to be discovered. + +--- + +## Key Elements of the Game + +### Systems + +Azmarin’s world runs on interconnected systems: + +- Resource networks +- Power and infrastructure +- Automation and logistics +- Character progression +- World-state changes based on player actions + +### Characters + +From survivors to engineered entities, Azmarin is populated by: + +- Playable characters +- Faction leaders +- Independent operators +- Unknown intelligences + +Each has their own motives, histories, and secrets. + +### Objects & Technology + +Technology in Azmarin ranges from: + +- Standard industrial equipment +- Military-grade systems +- Experimental constructs +- Relics from pre-collapse eras + +Not all tech is safe. Not all relics are dormant. + +--- + +## Factions + +The world is not empty — it is contested. + +Factions in Azmarin may control territory, technology, information, or entire populations. Their goals can include: + +- Restoration +- Domination +- Preservation +- Exploitation +- Escape + +Allegiances shift. Conflicts escalate. The balance of power is never permanent. + +--- + +## Wiki Sections + +Use the links below to explore deeper: + +- **Lore** – History, events, and hidden truths +- **Locations** – Regions, structures, and zones +- **Characters** – Important figures and entities +- **[Objects & Items](/Items)** – Tools, gear, relics, and systems +- **Factions** – Groups shaping the world +- **Game Systems** – Mechanics and world rules + +--- + +## A Note to Explorers + +Not all information in Azmarin is complete. +Some entries may be fragmented, classified, or corrupted. + +Discovery is part of the world. + +--- + +## Contribute + +Azmarin is an expanding universe. As the world grows, so does this archive. New discoveries, systems, and lore will continue to be added. + +Stay curious. Stay prepared. +The world is watching.