fix: validate roles, guard last owner, scope bootstrap status

Security review of e70b2f0. The UI gating was correctly backed by
RequireRole everywhere; these are the missing validation gaps behind it.

- UpdateUserRole and createOrgUser accepted any role string verbatim, so
  an admin could self-promote to owner, create an owner outright, or set
  a junk role that silently stripped a user's access. Roles are now
  whitelisted, only an owner may grant or remove the owner role, and an
  actor cannot change their own.
- Neither demote nor delete guarded the last owner, so an org could reach
  zero owners. Both now refuse when no owner would remain, returning 409.
  Self-delete rejected.
- CountUsers counted across all orgs, so a locked-out org could never
  re-bootstrap once another tenant existed, and the unauthenticated
  bootstrap-status endpoint reported instance-wide state. It now answers
  per-org on an org host, falling back to global only on the apex.
- HandleMe repeats the middleware's host/org check; it sits outside the
  middleware so it can still return its own 401.
- Post-bootstrap now sends the new owner to their org host's login page.
  The session cookie is deliberately scoped to the exact host, so the old
  redirect landed them unauthenticated.
- AuthProvider renders an error state instead of mounting the shell with
  a null user when /auth/me fails for a reason other than 401.
- api.ts unwraps {"error": ...} so these messages render as text.
This commit is contained in:
2026-07-22 10:26:21 +01:00
parent e70b2f0e67
commit aa31cd8a10
9 changed files with 312 additions and 33 deletions
+16
View File
@@ -6,6 +6,22 @@ import (
"go.mongodb.org/mongo-driver/v2/bson"
)
// Org membership roles. These are the only values ever written to User.Role;
// anything arriving from a client must be checked with ValidRole first.
const (
RoleOwner = "owner"
RoleAdmin = "admin"
RoleMember = "member"
)
func ValidRole(role string) bool {
switch role {
case RoleOwner, RoleAdmin, RoleMember:
return true
}
return false
}
type User struct {
ID bson.ObjectID `bson:"_id,omitempty" json:"_id,omitempty"`
UserID string `bson:"user_id" json:"user_id"`