feat: add console proxy session registry
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@@ -0,0 +1,79 @@
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// Package proxy relays console TCP traffic between guacd and a managed server's
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// agent. The agent dials only its own loopback address; the port is the single
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// value it takes from the control plane.
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package proxy
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import (
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"crypto/rand"
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"encoding/hex"
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"errors"
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"sync"
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)
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var (
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ErrNotFound = errors.New("proxy session not found")
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ErrForbidden = errors.New("proxy session belongs to another server")
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)
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// NewID returns a 32-byte random identifier as hex. It is the only credential
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// tying an incoming ProxyStream to a pending console session.
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func NewID() (string, error) {
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b := make([]byte, 32)
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if _, err := rand.Read(b); err != nil {
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return "", err
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}
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return hex.EncodeToString(b), nil
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}
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type Entry struct {
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ProxyID string
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InstanceID string
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ServerID string
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}
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type Registry struct {
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mu sync.Mutex
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entries map[string]*Entry
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}
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func NewRegistry() *Registry {
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return &Registry{entries: make(map[string]*Entry)}
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}
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var Default = NewRegistry()
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func (r *Registry) Add(e *Entry) {
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r.mu.Lock()
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defer r.mu.Unlock()
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r.entries[e.ProxyID] = e
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}
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// Claim removes and returns the entry. It is single-use: a second claim on the
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// same proxy_id gets ErrNotFound. A claim whose instance or server does not
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// match leaves the entry in place and gets ErrForbidden.
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func (r *Registry) Claim(instanceID, serverID, proxyID string) (*Entry, error) {
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r.mu.Lock()
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defer r.mu.Unlock()
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e, ok := r.entries[proxyID]
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if !ok {
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return nil, ErrNotFound
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}
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if e.InstanceID != instanceID || e.ServerID != serverID {
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return nil, ErrForbidden
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}
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delete(r.entries, proxyID)
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return e, nil
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}
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func (r *Registry) Remove(proxyID string) {
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r.mu.Lock()
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defer r.mu.Unlock()
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delete(r.entries, proxyID)
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}
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func (r *Registry) Len() int {
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r.mu.Lock()
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defer r.mu.Unlock()
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return len(r.entries)
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}
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