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@@ -2,14 +2,16 @@
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// The library attaches a global `Guacamole` object when loaded.
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declare const Guacamole: any;
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export function openConsole(container: HTMLElement, wsUrl: string): { disconnect: () => void } {
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export function openConsole(container: HTMLElement, wsUrl: string, connectData = ""): { disconnect: () => void } {
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// Guacamole's WebSocketTunnel builds the socket URL as `wsUrl + "?" + data`,
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// so wsUrl must NOT already contain a query string — pass params via connectData.
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const tunnel = new Guacamole.WebSocketTunnel(wsUrl);
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const client = new Guacamole.Client(tunnel);
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container.innerHTML = "";
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container.appendChild(client.getDisplay().getElement());
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client.connect("");
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client.connect(connectData);
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// Wire keyboard + mouse.
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const mouse = new Guacamole.Mouse(client.getDisplay().getElement());
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