2024-12-06 22:34:18 +00:00

13 lines
205 B
C

#pragma once
#include "CoreMinimal.h"
UENUM(BlueprintType)
enum class ERRDADSInventorySlotAccessInteraction : uint8
{
Ignore,
ImportToNetworkFromSlot,
ExportFromNetworkToSlot,
LetPlayerDecide,
};