// Fill out your copyright notice in the Description page of Project Settings. #include "DataAssets/RRDADirtDataAsset.h" #include "RefinedRDApi.h" TArray URRDADirtDataAsset::GetExtractableSeed(URRDADirtDataAsset* Asset) { if(!Asset) { return TArray(); } return Asset->mExtractableSeed; } float URRDADirtDataAsset::GetExtractionCycleTime(URRDADirtDataAsset* Asset) { if(!Asset) { return 0.f; } return Asset->mExtractionCycleTime; } int32 URRDADirtDataAsset::GetDirtConsume(URRDADirtDataAsset* Asset) { if(!Asset) { return 0; } return Asset->mDirtConsume; }