feat: Changed forms to array

This commit is contained in:
mrhid6 2024-11-30 12:59:17 +00:00
parent f1b737439d
commit 75daf25f1c

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@ -42,11 +42,11 @@ public:
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly) UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
ERRDADSInventorySlotAccessInteraction mInteraction = ERRDADSInventorySlotAccessInteraction::Ignore; ERRDADSInventorySlotAccessInteraction mInteraction = ERRDADSInventorySlotAccessInteraction::Ignore;
/* Select the item resource form that will be displayed in the digital storage UI /* Select the item resource forms that will be displayed in the digital storage UI
This will only display items of this form when players search for an item. This will only display items of these forms when players search for an item.
*/ */
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly) UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
EResourceForm mSlotItemForm = EResourceForm::RF_SOLID; TArray<EResourceForm> mSlotItemForms;
UPROPERTY(BlueprintReadOnly, meta=(NoAutoJson = true)) UPROPERTY(BlueprintReadOnly, meta=(NoAutoJson = true))
bool mOverrideItemFilter = false; bool mOverrideItemFilter = false;