feat: Changed forms to array
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@ -42,11 +42,11 @@ public:
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
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ERRDADSInventorySlotAccessInteraction mInteraction = ERRDADSInventorySlotAccessInteraction::Ignore;
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/* Select the item resource form that will be displayed in the digital storage UI
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This will only display items of this form when players search for an item.
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/* Select the item resource forms that will be displayed in the digital storage UI
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This will only display items of these forms when players search for an item.
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*/
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
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EResourceForm mSlotItemForm = EResourceForm::RF_SOLID;
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TArray<EResourceForm> mSlotItemForms;
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UPROPERTY(BlueprintReadOnly, meta=(NoAutoJson = true))
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bool mOverrideItemFilter = false;
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