feat: DS Adapter data assets

This commit is contained in:
mrhid6
2024-11-11 16:47:42 +00:00
parent 31b8963757
commit 4aa2b4ccb0
10 changed files with 185 additions and 5 deletions

View File

@@ -6,9 +6,10 @@
#include "AssetRegistry/AssetRegistryModule.h"
#include "DataAssets/RRDABoilerDataAsset.h"
#include "DataAssets/RRDACoolerDataAsset.h"
#include "DataAssets/RRDAGeneratorDataAsset.h"
#include "DataAssets/RRDADataAssetDSModAdapter.h"
#include "DataAssets/RRDAHeaterDataAsset.h"
#include "DataAssets/RRDATurbineDataAsset.h"
#include "Logging/StructuredLog.h"
URRDADataAssetSubsystem::URRDADataAssetSubsystem() {}
@@ -56,12 +57,11 @@ void URRDADataAssetSubsystem::Deinitialize()
mCoolerAssets.Empty();
mHeaterAssets.Empty();
mGeneratorAssets.Empty();
mDSModAdapterAssets.Empty();
}
void URRDADataAssetSubsystem::StartScanForDataAssets()
{
// UAssetManager& Manager = UAssetManager::Get();
// Manager.LoadPrimaryAssetsWithType(FPrimaryAssetType("RRDADataAsset"));
mDisabledDataAssets.Empty();
mEnabledDataAssets.Empty();
@@ -71,6 +71,7 @@ void URRDADataAssetSubsystem::StartScanForDataAssets()
ReCacheHeaterDataAssets();
ReCacheTurbineDataAssets();
ReCacheGeneratorDataAssets();
ReCacheDSModAdapterDataAssets();
}
void URRDADataAssetSubsystem::ReCacheDirtDataAssets()
@@ -191,6 +192,19 @@ void URRDADataAssetSubsystem::ReCacheGeneratorDataAssets()
UE_LOG(LogRRDApi, Log, TEXT("ReCacheGeneratorDataAssets: %d"), mGeneratorAssets.Num());
}
void URRDADataAssetSubsystem::ReCacheDSModAdapterDataAssets() {
mDSModAdapterAssets.Empty();
TSet<URRDADataAssetDSModAdapter*> DataAssets;
if(FindAllDataAssetsOfClass(DataAssets))
{
for (URRDADataAssetDSModAdapter* DataAsset : DataAssets)
{
mDSModAdapterAssets.Add(DataAsset->mBuildingClass, DataAsset);
}
}
UE_LOGFMT(LogRRDApi, Log, "ReCacheDSModAdapterDataAssets: {0}", mDSModAdapterAssets.Num());
}
int32 URRDADataAssetSubsystem::GetAllDirtItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items) const
{
if(!mDirtAssets.Num())
@@ -214,6 +228,27 @@ TArray<URRDADirtDataAsset*> URRDADataAssetSubsystem::GetAllDirtAssets() const {
return Assets;
}
int32 URRDADataAssetSubsystem::GetAllModAdapterBuildingClasses(TArray<TSubclassOf<AFGBuildableFactory>>& OutBuildingClasses) const {
if(!mDSModAdapterAssets.Num())
{
UE_LOG(LogRRDApi, Error, TEXT("No Mod Adapter Assets found!"));
}
return mDSModAdapterAssets.GetKeys(OutBuildingClasses);
}
URRDADataAssetDSModAdapter* URRDADataAssetSubsystem::GetModAdapterDataAssetForBuildingClass(TSubclassOf<AFGBuildableFactory> BuildingClass) const {
if(!BuildingClass) return nullptr;
URRDADataAssetDSModAdapter* const* DataAsset = mDSModAdapterAssets.Find(BuildingClass);
if(!DataAsset) return nullptr;
return *DataAsset;
}
TArray<URRDADataAssetDSModAdapter*> URRDADataAssetSubsystem::GetAllModAdapterDataAssets() const {
TArray<URRDADataAssetDSModAdapter*> Assets;
mDSModAdapterAssets.GenerateValueArray(Assets);
return Assets;
}
bool URRDADataAssetSubsystem::GetAllTurbineItems(TArray<TSubclassOf<UFGItemDescriptor>>& Items, int32 Tier) const
{
if(!mTurbineAssets.Contains(Tier)) {