feat: Adapter cover work
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@@ -17,11 +17,14 @@ class REFINEDRDAPI_API URRDADataAssetDSAdapterCovers : public URRDADataAssetBase
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintPure, Category = "AdapterCovers")
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TArray<FTransform> GetWorldTransforms(FTransform OriginTransform);
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/* The building class these adapter covers belongs to */
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category="AdapterCovers")
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UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category="AdapterCovers")
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TSubclassOf<AFGBuildableFactory> mBuildingClass;
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/* An array of covers to place on the buildable connections */
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category="AdapterCovers")
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UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category="AdapterCovers")
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TArray<FRRDADSAdapterCoverDetails> mCovers;
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};
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