feat: Adapter cover work
This commit is contained in:
@@ -3,3 +3,14 @@
|
||||
|
||||
#include "DataAssets/RRDADataAssetDSAdapterCovers.h"
|
||||
|
||||
TArray<FTransform> URRDADataAssetDSAdapterCovers::GetWorldTransforms(FTransform OriginTransform) {
|
||||
TArray<FTransform> transforms;
|
||||
|
||||
for (FRRDADSAdapterCoverDetails CoverDetails : mCovers) {
|
||||
FVector location = OriginTransform.TransformPosition(CoverDetails.mRelativeTransform.GetLocation());
|
||||
FQuat rotation = OriginTransform.TransformRotation(CoverDetails.mRelativeTransform.GetRotation());
|
||||
transforms.Add(FTransform(rotation, location, FVector(1.0f)));
|
||||
}
|
||||
|
||||
return transforms;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user