diff --git a/.gitea/workflows/main.yaml b/.gitea/workflows/main.yaml index 808ad29..adaae68 100644 --- a/.gitea/workflows/main.yaml +++ b/.gitea/workflows/main.yaml @@ -4,8 +4,8 @@ on: tags: - "*" env: - MOD_NAME: "RefinedRDLib" - MOD_ID: "B24emzbs6xVZQr" + MOD_NAME: "RefinedRDApi" + MOD_ID: "" # TBD SML_DIR: "E:/SF/SML" ENGINE_DIR: "F:/5.2.1-CSS" BUILT_MODS_DIR: "${{ gitea.workspace }}/BuiltMods" diff --git a/CHANGELOG.md b/CHANGELOG.md index 9d942f2..e69de29 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,85 +0,0 @@ -## 1.1.18 (April 15, 2024) - - feat: New config management subsystem - - feat: Updated Icon generation code - -## 1.1.17 (March 17, 2024) - - fix: More fixes to sound manager - - fix: Fixes to config manager - - ci: Gitea Workflow - - chore: Update uplugin - -## 1.1.16 (March 07, 2024) - - fix: Fixed infinite loop crash - -## 1.1.15 (February 27, 2024) - - fix: Fixed major bug with Item storage functions - - fix: Fixed config delegates - -## 1.1.14 (February 20, 2024) - - feat: Mod Icons - - feat: Updated fonts - - feat: remove check - - fix: Fixed slot size is 0 - - feat: New icon descriptors - -## 1.1.13 (January 18, 2024) - - feat: Serverside hologram replication - -## 1.1.12 (January 13, 2024) - - fix: More attempts to fix Modular buildings - -## 1.1.11 (January 13, 2024) - - fix: Hopefully fixes the FF platform issues - -## 1.1.10 (January 12, 2024) - - feat: Debug for modular buildings - -## 1.1.9 (January 09, 2024) - - feat: Updated http response validation - - feat: Accessors for http component - -## 1.1.8 (January 07, 2024) - - ci: Updates to build pipeline - - fix: Compile Errors for linux build - - ci: Bump SML Version - - Merge branch 'ue5' of git.hostxtra.co.uk:refined-rd/sf_mod_refinedrdlib into ue5 - - fix(sub-level-subsystem): clear level refs on deinitialize since is cause some weired issues - -## 1.1.7 (December 05, 2023) - - ci: Updated Pipeline - - feat: Updated SML Version - -## 1.1.6 (November 28, 2023) - - feat: updated Icons - - feat: New Icon creation system - - fix: ensure modular building can place if the build effect is finished or not played - -## 1.1.5 (November 21, 2023) - - fix(patreon): fix patreon content registry - - ci: Fix mod id for upload - - feat: Updated IconMap - -## 1.1.4 (November 17, 2023) - - fix: More fixes for resource wells - - fix: More fixes for resource wells - - fix: Fixed resource well descriptor loading - - bump version - -## 1.1.3 (November 15, 2023) - - -## 1.1.2 (November 15, 2023) - - ci: Updated pipeline - - fix: Fixes to Sublevel Spawning - - ci: Update UE - - fix: Removed sub level spawning configs - - fix: Removal of sub level spawning - - feat: Removal of Sub level spawning - - feat: Icon map updates - - feat: Updated Icon Map - - ci: Moved token to gitlab vars - - ci: Added Depoy Stage - -## 1.1.1 (October 13, 2023) - - diff --git a/README.md b/README.md index 9f634c6..e69de29 100644 --- a/README.md +++ b/README.md @@ -1 +0,0 @@ -# SF_Mod_ModularUI diff --git a/VERSION b/VERSION index b0c8928..afaf360 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -1.1.18 \ No newline at end of file +1.0.0 \ No newline at end of file