diff --git a/en/home.md b/en/home.md
index d6db065..841a9ba 100644
--- a/en/home.md
+++ b/en/home.md
@@ -2,7 +2,7 @@
title: Home
description:
published: true
-date: 2026-02-19T09:23:09.851Z
+date: 2026-02-23T09:45:12.270Z
tags:
editor: markdown
dateCreated: 2026-02-11T09:30:29.387Z
@@ -14,13 +14,13 @@ dateCreated: 2026-02-11T09:30:29.387Z
**Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide.
-This wiki is your central archive for everything in the Azmarin universe: lore, factions, characters, items, systems, and the deeper mechanics that shape the world.
+This wiki is your central archive for everything in the Azmarin universe: lore, guilds, characters, items, systems, and the deeper mechanics that shape the world.
-> *"In Azmarin, nothing is truly lost — only buried beneath time, code, and memory."*
+> *"In Azmarin, nothing is truly lost — only buried beneath sand and time"*
---
@@ -29,10 +29,9 @@ This wiki is your central archive for everything in the Azmarin universe: lore,
Azmarin is a world shaped by:
- Ancient wars that shattered empires
-- Advanced technologies fused with arcane systems
+- Advanced technologies fused with arcane systems
- Massive engineered structures and forgotten megastructures
-- Unique beings, constructs, and entities beyond human understanding
-- A balance between order, chaos, and control
+- Unique beings, constructs, and entities beyond human understanding
Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried.
@@ -46,12 +45,7 @@ Azmarin is divided into regions, sectors, and controlled zones — each with its
|--------|-------------|
| **Regions** | Large-scale territories with distinct environments and lore |
| **Structures** | Facilities, ruins, megastructures, and engineered complexes |
-| **Factions** | Groups fighting for control, survival, or hidden goals |
-| **Anomalies** | Unstable phenomena that defy normal physics and logic |
-Some areas are stable.
-Some are dangerous.
-Some were never meant to be discovered.
---
@@ -61,49 +55,23 @@ Some were never meant to be discovered.
Azmarin’s world runs on interconnected systems:
-- Resource networks
-- Power and infrastructure
-- Automation and logistics
+- Resource gathering
- Character progression
-- World-state changes based on player actions
+- World events
+- Guild events
+- Economy
### Characters
-From survivors to engineered entities, Azmarin is populated by:
-
-- Playable characters
-- Faction leaders
-- Independent operators
-- Unknown intelligences
-
-Each has their own motives, histories, and secrets.
+Create you own character and build the perfect play-style for you.
### Objects & Technology
Technology in Azmarin ranges from:
-- Standard industrial equipment
-- Military-grade systems
+- Standard metal equipment
- Experimental constructs
-- Relics from pre-collapse eras
-
-Not all tech is safe. Not all relics are dormant.
-
----
-
-## Factions
-
-The world is not empty — it is contested.
-
-Factions in Azmarin may control territory, technology, information, or entire populations. Their goals can include:
-
-- Restoration
-- Domination
-- Preservation
-- Exploitation
-- Escape
-
-Allegiances shift. Conflicts escalate. The balance of power is never permanent.
+- Artifacts from pre-collapse eras
---
@@ -114,18 +82,16 @@ Use the links below to explore deeper:
- **Lore** – History, events, and hidden truths
- **Locations** – Regions, structures, and zones
- **Characters** – Important figures and entities
-- **[Objects & Items](/Items)** – Tools, gear, relics, and systems
-- **Factions** – Groups shaping the world
-- **Game Systems** – Mechanics and world rules
+- **[Items](/Items)** – Tools, gear and general items
+- **[Guilds](/About/Guilds)** – Guilds shaping the world
+- **[World](/About/World)** – Mechanics and world rules
---
## A Note to Explorers
Not all information in Azmarin is complete.
-Some entries may be fragmented, classified, or corrupted.
-
-Discovery is part of the world.
+Some entries may be fragmented or missing.
---