diff --git a/en/home.md b/en/home.md index d6db065..841a9ba 100644 --- a/en/home.md +++ b/en/home.md @@ -2,7 +2,7 @@ title: Home description: published: true -date: 2026-02-19T09:23:09.851Z +date: 2026-02-23T09:45:12.270Z tags: editor: markdown dateCreated: 2026-02-11T09:30:29.387Z @@ -14,13 +14,13 @@ dateCreated: 2026-02-11T09:30:29.387Z **Azmarin** is a living, evolving world of power, mystery, and conflict — where technology, arcane forces, and forgotten civilizations collide. -This wiki is your central archive for everything in the Azmarin universe: lore, factions, characters, items, systems, and the deeper mechanics that shape the world. +This wiki is your central archive for everything in the Azmarin universe: lore, guilds, characters, items, systems, and the deeper mechanics that shape the world.

-> *"In Azmarin, nothing is truly lost — only buried beneath time, code, and memory."* +> *"In Azmarin, nothing is truly lost — only buried beneath sand and time"* --- @@ -29,10 +29,9 @@ This wiki is your central archive for everything in the Azmarin universe: lore, Azmarin is a world shaped by: - Ancient wars that shattered empires -- Advanced technologies fused with arcane systems +- Advanced technologies fused with arcane systems - Massive engineered structures and forgotten megastructures -- Unique beings, constructs, and entities beyond human understanding -- A balance between order, chaos, and control +- Unique beings, constructs, and entities beyond human understanding Players explore, build, uncover secrets, and shape the future of a world whose past refuses to stay buried. @@ -46,12 +45,7 @@ Azmarin is divided into regions, sectors, and controlled zones — each with its |--------|-------------| | **Regions** | Large-scale territories with distinct environments and lore | | **Structures** | Facilities, ruins, megastructures, and engineered complexes | -| **Factions** | Groups fighting for control, survival, or hidden goals | -| **Anomalies** | Unstable phenomena that defy normal physics and logic | -Some areas are stable. -Some are dangerous. -Some were never meant to be discovered. --- @@ -61,49 +55,23 @@ Some were never meant to be discovered. Azmarin’s world runs on interconnected systems: -- Resource networks -- Power and infrastructure -- Automation and logistics +- Resource gathering - Character progression -- World-state changes based on player actions +- World events +- Guild events +- Economy ### Characters -From survivors to engineered entities, Azmarin is populated by: - -- Playable characters -- Faction leaders -- Independent operators -- Unknown intelligences - -Each has their own motives, histories, and secrets. +Create you own character and build the perfect play-style for you. ### Objects & Technology Technology in Azmarin ranges from: -- Standard industrial equipment -- Military-grade systems +- Standard metal equipment - Experimental constructs -- Relics from pre-collapse eras - -Not all tech is safe. Not all relics are dormant. - ---- - -## Factions - -The world is not empty — it is contested. - -Factions in Azmarin may control territory, technology, information, or entire populations. Their goals can include: - -- Restoration -- Domination -- Preservation -- Exploitation -- Escape - -Allegiances shift. Conflicts escalate. The balance of power is never permanent. +- Artifacts from pre-collapse eras --- @@ -114,18 +82,16 @@ Use the links below to explore deeper: - **Lore** – History, events, and hidden truths - **Locations** – Regions, structures, and zones - **Characters** – Important figures and entities -- **[Objects & Items](/Items)** – Tools, gear, relics, and systems -- **Factions** – Groups shaping the world -- **Game Systems** – Mechanics and world rules +- **[Items](/Items)** – Tools, gear and general items +- **[Guilds](/About/Guilds)** – Guilds shaping the world +- **[World](/About/World)** – Mechanics and world rules --- ## A Note to Explorers Not all information in Azmarin is complete. -Some entries may be fragmented, classified, or corrupted. - -Discovery is part of the world. +Some entries may be fragmented or missing. ---